249,462 Commits over 3,959 Days - 2.63cph!
Rollback Steamworks API update
Server keeps 4 backups of the identity folder with increasing time intervals
fixed hat.beenie short name
Fixed steam inventory schema not using the skins to generate
Fixed google analytics spam
Switched cover lods to the atlas material
Adding whitebox models and prefab skin for the compound wall Gate
Server backup timespan calculation fix
Added a simple room inside the Satellite Dish monument
Fixed respawn not setting lastPositionValue until the next client tick is received
▇▇▋▇▆▌▉▆ ▌▉▊▍▅▍▌ ▄▋▍▇ ▇▌▋▆▄▋▆
Models and textures for the new deployables foundations
▌▆▌▄ ▊█▌▋▆▊ ▌▆▆█▍▍▄
!▌▇▉▆▉▋▄▄ ▅▅▉ ▉▆▌▄▅▇ ▊▍▍ ██▅▍▋▉
█▉▉▆▄ ▇▆ ▆▇▍▊▄ ▍▄▊ ▉███▍█ ▋▍█▅▋▄▅▌▄▅▆
terain aplhas
tree pine 01 breakmesh test obj
follow unit added back in
fixed a bug with the player's face looking like Morhpeus from the Matrix.
fixed a bug with the spear holding
Added terrain alpha support to standard-terrain and standard-blendterrain shaders
compatibility and bugfixes from merge
Removed LookAt weight smoothing from PlayerModel to see if we can do it with just the animator curve
smoothed the player view when switching weapons while alt-looking
▆▍▍█▌ █▄▋▆▉▊ ▋▆▌▅▍ ▋▋▌▋██ █▊▉█▍█▄▅ ▋▆▉▋▆▊ (▅▇▆▆▆▅▋▍ ▊▆▇▌▍▆▋▊▄▄)
▋▆▊▊▇▇█ ▆▇ ▌▇▉▍▇ ▌▉▅▇ ▌▅▉▊▊▄▊▄ (▌▄▆▍▄'█ ▍▌▉▋ ▄▄▇▌ ▍█▆▄▅▅, ▊▌▄▇▌▅▋▆█ ▄▊▊▍▆▉▇▍▇▋ ▌▉▅▋▅▉ ▅▄ ▄▅▄▇ ▉▌ ▉█▍▄▍▅ ▍▋ ▊▇▉▅▇▄)
▇▅▋▆▊▍▌▋▊ ▍▊▌▄▌▍█ █▆▍▆▍ █▅ ▄▍▄ ▇▍▅ ▇▅▆▅ ▌▊▌▉ ▄▍ ▉▆▆▍
made free cam timescale independent
misc stuff
Adjusted some contributions and shifted around some considerations for DSEs.
Island 003 tinkering
Fix for considerations reorderable list being a dick
▉▄▋█▅▊▆▌▍ ▊▍▊▌ ▅▍ ▊▊█ ▅▅▆▌ ▌▉▍█▍▅▌