127,856 Commits over 4,109 Days - 1.30cph!
bumper gibs r/w error fix
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MLRS greybox update / made the body longer and tweaked screen inset depth
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Halved size of attraction radius on planter so it's harder to snap
Don't snap at all if holding sprint
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Fixed being able to open BBQ from outside camper module (should also now respect locked state)
Can now gesture in camper seats (hand IK is disabled for the duration of the gesture)
Fixed eac build error (entity.deleteby changes)
Added PlayerIsMounted and LocalPlayerIsMounted methods to BaseMountable, with overrides in BaseVehicle. Replaced all checks of the same type with those new methods.
Revert gibbable material lookup change (change is no longer needed)
Fixed client/server compile issues
WIP server manager tab in F1 menu for server admins
Lists all players, basic server info and all server convars
Updated fired rocket model
MLRS rocket worldmodel was causing NRE due to having >1 collider. Reduced it to one.
Full manifest rebuild to clean up all the loose ends.
New rocket world model set up (no LODs yet). Manifest update
Manifest update
Fix not being able to use locker in the back seats of the camper module
MLRS greybox update. UI map screen adjustment. Updated all colliders.
MLRS greybox update rotation fix
added sway to missing viewmodels
camper no longer default BP
Added camper to T2 techtree
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Rendering fully with command buffers. Improved ocean surface clipping mask creation.
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Reduced crafting time of all modular car engine components from 30s to 10s
Return MLRS to zero rotation when not in use