reporust_rebootcancel

130,591 Commits over 4,232 Days - 1.29cph!

7 Years Ago
[D11] [UI] moved the fuel remaining calculation to the server, so that we can calculate it properly in seconds
7 Years Ago
Split menu into prefabs instead of scenes
7 Years Ago
[D11][UI] Fix for broken font issues
7 Years Ago
[+] Honor strict Jenkins syntax
7 Years Ago
ServerInit fix
7 Years Ago
LOD distances optimization pass killed some lights to halve tricount
7 Years Ago
[D11] Changes for Jenkins
7 Years Ago
tweaks and backup before lootspawns
7 Years Ago
Compile fixes
7 Years Ago
fp.steamworks 2 trial by fire
7 Years Ago
7 Years Ago
7 Years Ago
▌▅▍▆ ▍▌▊ [▊▄▊▋▅▊][▌▆▍▋▊▅▌▇▅] ▆▊ ▅▅▆▇█▊▌▉▌ > ▍
7 Years Ago
[D11] [Audio] Fix map zoom loop bug
7 Years Ago
[D11] [Audio] Fix map zoom loop bug
7 Years Ago
Bandit town fog: Half as saturated, slightly more brownish. Less bright at twilight. 175 render distance.
7 Years Ago
[D11][UI] Fixed issue with crafting hud element lingering when rejoin a level while crafting
7 Years Ago
[D11][Tutorial] Removed todo
7 Years Ago
[D11][Tutorial] Fix for issue #836, tutorial dead body up the mountain is now visible and has note in inventory
7 Years Ago
[D11][UI][#2053] Fixed selected item icon disappearing when splitting single stacks. Added fuel panel item related for items containing fuel
7 Years Ago
[D11][Tutorial] fixed some defines
7 Years Ago
[D11] [UI] Fixed controller input icons incorrectly showing [A] or [X] when no config B setting has been set.
7 Years Ago
Making steam dev tools are proper async
7 Years Ago
[D11] [UI] Fixed research table description using wrong input icon.
7 Years Ago
[D11] Isolate this build file FTM
7 Years Ago
[D11] [Audio] Removes map zoom one shot sfx as discussed
7 Years Ago
[D11][Tutorial] fixed some defines
7 Years Ago
[D11] [Audio] Removes map zoom one shot sfx as discussed
7 Years Ago
Workshop editing
7 Years Ago
[D11] [UI] Fixed incorrectly named variable.
7 Years Ago
[D11] Remove , from Jenkinsfile
7 Years Ago
[D11] Add New Modular Jenkins File for Tests
7 Years Ago
Workshop queries
7 Years Ago
[D11] a few audio files missed from previous commit. Also, disable kinect reservation again. This had gone reset when moving to 2019.1 and was disabling the 7th core portion on xb1.
7 Years Ago
[D11][Tutorial] Implemented gold node collectibles
7 Years Ago
re-enable streaming on building textures
7 Years Ago
[D11] fix some sfx set to vorbis rather than the console optimised codecs (reduces cost of fmod streaming thead a lot)
7 Years Ago
[D11][UI][#2034] Fix for locker crash
7 Years Ago
Fresh import meta file updates
7 Years Ago
ConsoleUI errors on pressing stop in editor
7 Years Ago
official Server list
7 Years Ago
[D11] [UI] Fixed interaction prompts having incorrect input icons.
7 Years Ago
[D11] [UI] Removed Debug.Logs from HudElement.cs. Added support for config B option to automatically change controller input icons to config B icon.
7 Years Ago
[D11][UI] The crafting queue will now keep track of the crated items in a list. Implemented swapping task around based on server
7 Years Ago
[D11][#350] cooked items should correctly place themselves in the container when consuming the last item of a stack. Implemented moving a crafting task the next to be done (server side)
7 Years Ago
Enabled incremental GC and added a bunch of convars
7 Years Ago
[D11] [UI] Thirst bar now flashes on each instance of attempting to sprint, and sprinting is cancelled if the player is unable to.
7 Years Ago
Network++ (global trees)
7 Years Ago
Conveyor unit buildings progress
7 Years Ago