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108,197 Commits over 3,867 Days - 1.17cph!

10 Years Ago
fixed some warning msgs regarding flinches
10 Years Ago
You can remove unlocked locks from doors
10 Years Ago
new icons for meat
10 Years Ago
improved the 3rd person running animations for pistol/rifle/rock
10 Years Ago
brightened the watersplash effect.
10 Years Ago
Cleaning up
10 Years Ago
Updated SSAOPro to 1.3.4
10 Years Ago
backup
10 Years Ago
Socket Fixes
10 Years Ago
Signs text surface should now share the normal map UVs of underlaying wood
10 Years Ago
Merge fixes
10 Years Ago
Fixed various cases where the river mesh could overlap itself
10 Years Ago
Added a text surface and material to signs
10 Years Ago
playerskin1 material
10 Years Ago
hands prefab
10 Years Ago
merged from main
10 Years Ago
updated water footstep effect
10 Years Ago
feet prefab
10 Years Ago
Updated how conditional models work, to keep up with Vince's 200 object skins
10 Years Ago
Signs, final meshes with LODs and collisions
10 Years Ago
Scene stuff
10 Years Ago
heat refraction test
10 Years Ago
Signs 1x.05 and 2x1 early commit
10 Years Ago
Time of Day update to 3.0.2 Set the ingame date to the the current date when starting a server (only date, not time)
10 Years Ago
Progress, cleanup
10 Years Ago
Removed some debug remote logging that never happens
10 Years Ago
Added crystals to spawning Tweaked crystal materials and prefab settings
10 Years Ago
added custom foundation collisions meshes for wood and twig
10 Years Ago
Unified tree mesh and decor modifiers
10 Years Ago
Merge from main
10 Years Ago
Cloud & cloud terrain shading
10 Years Ago
Forgot to add these
10 Years Ago
Added experimental cloud cover shadows
10 Years Ago
Cleaned up left overs from splat count reduction Added biome based terrain tinting; disabled color texture tinting (temp)
10 Years Ago
added animals flinching when attacked
10 Years Ago
fixed some minor bugs with the impact special f/x
10 Years Ago
Remove old sound prefabs
10 Years Ago
wip
10 Years Ago
added code for flinching when player gets hit.
10 Years Ago
scene
10 Years Ago
Updated hide poncho fit for compatibility
10 Years Ago
arrows no longer have a 100% retrieve rate picking up items on the ground when you have a full inventory will no longer delete the item small nerf to arrow damage
10 Years Ago
Apparently Plastic didn't want to check in this jacket before. Okay.
10 Years Ago
Updated all shirts and jackets for compatibility (first pass)
10 Years Ago
Some missing files Tweaking LOD distances of stairs Adjusting foundation blocks test spheres for sidewalls Texture readability improvements for metal and top tier
10 Years Ago
merged from main
10 Years Ago
Pie menu sorting Prefab warmup
10 Years Ago
Merge from main
10 Years Ago
Added basic refraction shader Setup crystal prefabs Made spawn handler preserve any prefab rotation
10 Years Ago
hands and feet prefabs + fbxs