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108,017 Commits over 3,867 Days - 1.16cph!

10 Years Ago
Update terrain generator test scene
10 Years Ago
Added overlay support to the terrain shaders
10 Years Ago
Fixed weapon worldmodels floating 30 feet in front of player Bow can now fire arrows (wip) Fixed GameTrace sometimes returning too early Can pick up dropped world items again
10 Years Ago
Fixed terrain overlay value normalization
10 Years Ago
Added overlay sampling to terrain cginc
10 Years Ago
Added more variants of the terrain layer masking functions
10 Years Ago
More work on the terrain overlay system
10 Years Ago
Forest type 7 stuff
10 Years Ago
We can cache these messages and reuse them to avoid GC churn
10 Years Ago
Added terrain overlay textures
10 Years Ago
Missing branch file.
10 Years Ago
Finally some pine trees that don't suck, jesus.
10 Years Ago
Shader fixes
10 Years Ago
improved some wolf animations; added a new death animation for the wolf;
10 Years Ago
Updated TerrainMeta class description
10 Years Ago
OCD
10 Years Ago
Improved TerrainOverlayAdd
10 Years Ago
Made terrain overlay texture update nicer and faster
10 Years Ago
Fixed motion blur flicker when tonemapping is disabled; fixed warnings
10 Years Ago
anim updates
10 Years Ago
commiting batch 4 of re-exported anims on new rig.
10 Years Ago
Added more terrain overlay functionality
10 Years Ago
Merged
10 Years Ago
Reorganised rock assets
10 Years Ago
Eating now affects metabolism properly Campfire placement guide proper Pass time to take onto ItemActions
10 Years Ago
Prepared the terrain foundation for overlays (trails, snow, ...)
10 Years Ago
Changed say so you don't have to use quotes Wolf ragdoll
10 Years Ago
Resources now use the Resource Dispenser component Fixed gibs not working if the mesh wasn't convex
10 Years Ago
Added command say Added command users Added command banlist Added command banlistex Added command listid
10 Years Ago
Added missing meta file
10 Years Ago
Those get auto-modified by Unity all the time
10 Years Ago
Added status command Added connection.ping Added connection.connectionTime Added connection.GetSecondsConnected()
10 Years Ago
Added ConsoleSystem.RunConfig Ban.cfg now saved/loaded proper Added ConsoleSystem.Arg.GetPlayer( name/ip/steamid ) Added BasePlayer.Find( name/ip/steamid ) Added kick command Added ban command Added banid command
10 Years Ago
Server errors and asserts
10 Years Ago
Added a more readable font for the FPS graph
10 Years Ago
Banlist, load
10 Years Ago
Null Ref fix n TransformMontitor
10 Years Ago
improved the barking / howling animation.. added a death animation for the wolf.
10 Years Ago
Fixed test level having two sky domes (wut)
10 Years Ago
Remove corpses after 6 hours
10 Years Ago
Fixed missing alphas on ground textures.
10 Years Ago
Can now die from starving Can now die from drowning Can now die from thirst Can now die from freezing Can now die from bleeding
10 Years Ago
Post-merge fixes
10 Years Ago
Time of Day update to 2.1.0 prerelease 4 Moved custom space texture out of the third party folder Added true HDR tonemapping (this needs tweaking, but let's give it a try)
10 Years Ago
Can harvest human meat + bones Can harvest wolf meat + bones Added ResourceDispenser class Added custom editor property draw for item id's
10 Years Ago
Fixed server assert
10 Years Ago
Wood burns at a decent rate, updates loot UI appropriately
10 Years Ago
Added cave carving support to terrain
10 Years Ago
Fixed broken shader on Damage Indicator
10 Years Ago
Fixed fuckup in TransformMonitor which caused the server to stop running Fixed infinite loop when dragging items into themselves