branchrust_reboot/main/PlayerMaintainedMonumentscancel

382 Commits over 92 Days - 0.17cph!

3 Months Ago
Merge from satellite_crash, fixing static control computer not being mountable at launch site.
3 Months Ago
Merge from PlayerMaintainedMonuments/powergrid
3 Months Ago
Merge from PlayerMaintainedMonuments/powergrid
3 Months Ago
Merge from satellite_crash, keeping the monuments in conflict from this branch
3 Months Ago
Run S2P on outpost, launch site, and powerplant again after stomping changes from 156459 Manually disabled shadows on wire_prefab Codegen
3 Months Ago
Merge from main
3 Months Ago
satellite control room, some polish to set dressing
3 Months Ago
launch site satellite office room progress
3 Months Ago
clearing up a room for satellite control inside the main office building
3 Months Ago
Merge from satellite_crash
3 Months Ago
some scene redesign at powerplant to accomodate the new loot cage
3 Months Ago
adding a interactive wheel version for the WTP monument with explicit gear control on the model
3 Months Ago
player maintained water holes - added a spigot coming up from the pipes
3 Months Ago
Rebuild phrases
3 Months Ago
Merge from main
3 Months Ago
Recycler merge fix
3 Months Ago
Merge from satellite_crash
3 Months Ago
Merge from powergrid
3 Months Ago
Merge from powergrid
3 Months Ago
Codegen, phrases, manifest Fix compile error
3 Months Ago
Merge from main Kept Oilrig_1.prefab PlayerMaintainedMonuments version
3 Months Ago
Added and Setup Two Electrical Fuse Box Variants as Prefabs Imported Electrical Fuse Box Models and Textures Setup Electrical Fuse Box LODS, Colliders and Materials
3 Months Ago
Merge from MonumentBlockers
3 Months Ago
Codegen, localization, manifest Restore Recycler change from apartments
3 Months Ago
Merge from main
3 Months Ago
Take compound scene from main, S2P
3 Months Ago
Merge from main
3 Months Ago
merge from main
4 Months Ago
tanker area sphere tank end
4 Months Ago
tanker area sphere tank progress
4 Months Ago
tanker area sphere tank progress
4 Months Ago
start on tanker area sphere tank
4 Months Ago
merge from satellite_crash
4 Months Ago
Adding a sewage tank that is in working condition inside WTP tweaked terrain and surroundings WTP S2P
4 Months Ago
gas station interior changes adding separate car lift removing garage door gas station S2P
4 Months Ago
Merge from powergrid
4 Months Ago
Merge from main
4 Months Ago
Increase tick rate of oil producer (60s -> 10s) Added WaterCatcher.ForceEnableOilSwitch to bypass the oil rig switch for testing
4 Months Ago
Unsaved
4 Months Ago
Added a very placeholder diagram to the oil rig fuel switch
4 Months Ago
Convert the Water Catcher loot panel to RustText Add some help text to explain that a vehicle is needed to access the oil
4 Months Ago
Codegen
4 Months Ago
Added a switch to large oil rig puzzle room to enable/disable the crude pump at dome Disabled tie-in to power system (for now)
4 Months Ago
.meta file
4 Months Ago
Manifest
4 Months Ago
Merge from main
4 Months Ago
- Add a fridge to supermarket which periodically respawns food and can be opened if there is an online powergrid. Using existing fridge asset for now - Add servervars 'respawnloot_lookingat', 'respawnloot_radius' and 'respawnloot_all' to respawn loot in loot containers - Add ILootContainer interface so the lootable fridge can also be treated as a loot container - S2P supermarket, add gas station to maintained monuments test map
4 Months Ago
merge from airfield_maintainable_features -> PlayerMaintainedMonuments
4 Months Ago
Merge from satellite_crash
4 Months Ago
Merge from satellite_crash