branchrust_reboot/main/apartment_complex_monumentcancel

1,024 Commits over 181 Days - 0.24cph!

45 Days Ago
Fixed not being able to buy things from rentable shops due to distance hecks
45 Days Ago
Add signage.adminscanalwaysupdatesigns replicated convar, controls the previously hardcoded behaviour of admins always being able to modify signs regardless of locks, build status, etc (made testing permisisons harder) Fixed the sign attached to rentable shops being editable when the shop is closed Fixed the sign attached to rentable shops being editable after using the randomise shop owner convar
45 Days Ago
Standalone lightbox mesh.
45 Days Ago
Lighting WIP
45 Days Ago
merge from main -> apartment_complex_monument
45 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
45 Days Ago
Cobalt Statue - Minor texture fixes
45 Days Ago
merge from main -> apartment_complex_monument
45 Days Ago
fixed Paintable shop sign at apartments zfighting in paint view
45 Days Ago
set dressing progress on 1st floor of wing
45 Days Ago
set dressing progress on 1st floor of wing lower ao factor on broken tiles material
45 Days Ago
LODs and collision and vertex blends for playground assets
45 Days Ago
Enable RW on all meshes currently used for collision in the apartments monument
45 Days Ago
testlist
45 Days Ago
merge from mfm2 (merge from main)
46 Days Ago
Cobalt Statue - Helix textures, material and prefab LODs
46 Days Ago
Bypass dynamic pricing for rentable shops (they are player controlled but technically are NPC vending machines)
46 Days Ago
Enforce a 6 hour protection window from store takeovers Add rentableshop.ResetTakeoverProtectionOfClosestShop convar
46 Days Ago
Top floor progress Reverted some material overrides in the core and wing prefabs
46 Days Ago
Lighting WIP. Tweaked gloss on tiles_A down a bit for lighting purposes.
46 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
46 Days Ago
Bare bulbs.
47 Days Ago
Fixed UIEscapeCapture not working in editor when main menu is disabled
47 Days Ago
S2P apartment complex
47 Days Ago
Fixed interact distance on shop B Fixed interactive door on shop E Fixed some incorrect prefab ids
47 Days Ago
Initial first pass on setting up the other rentable shop variants
47 Days Ago
Expose new overrideMaxImageWidth and overrideMaxImageHeight on Signange Needed for rentable signs, fixes a bunch of issues
47 Days Ago
Fixed new layer fuckery on kiosks.
47 Days Ago
Lighting WIP
47 Days Ago
1st floor corridor mesh / damage, decals and vertrex paint
47 Days Ago
Lighting prefab & related files
47 Days Ago
merge from main -> apartment_complex_monument
47 Days Ago
Update manifest
47 Days Ago
Codegen
47 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
47 Days Ago
merge from main -> apartment_complex_monument
47 Days Ago
large apartment tweaks
47 Days Ago
more optimisations in large apartment added a proper static prefab for the bear rug
47 Days Ago
tweaks to apartment large and med dressing, cleaned up large apartment having props outside the -furniture- group and thus not culling
47 Days Ago
merge from hanging pot plants
47 Days Ago
set dressing progress in floor 5
47 Days Ago
set dressing progress in floor 5
47 Days Ago
re-factoring the apartment wing prefab a bit with all floors set dressing organised under props disabled a bunch more shadow casters on top floor, base for 5th
50 Days Ago
Communal interiors progress / top floor dressing
50 Days Ago
simplifying props prefabs, reducing amount of transforms
50 Days Ago
Updated rotation of the apartment door mats so it's 000 in unity.
50 Days Ago
simplifying props prefabs, reducing amount of transforms
50 Days Ago
simplifying props prefabs, reducing amount of transforms
51 Days Ago
Fixed some RPC limits on change name and add sell order Fixed wrong starting fee being applied
51 Days Ago
set dressing progress in floor 3 and 4