branchrust_reboot/main/naval_updatecancel

1,632 Commits over 337 Days - 0.20cph!

11 Months Ago
Missing file
11 Months Ago
Renamed a mat to be more descriptive instead of Test. Improved it.
11 Months Ago
Fixed deep sea editor flags and dupes.
11 Months Ago
Added meshterrain script to decor boats A & B
11 Months Ago
11 Months Ago
Commit the material changes that keep showing up.
11 Months Ago
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11 Months Ago
Baked all heightmaps just in case
11 Months Ago
Bridged/eased more jump puzzles on high seas.
11 Months Ago
tropical2 scene
11 Months Ago
Added rowboat spawns to all docks variants.
11 Months Ago
Compacted ore spawns on 2 Added top ruins on 2 Unsaved splats apparently from 1.
11 Months Ago
Disabled spawn tester
11 Months Ago
Fixed floating ores in 4
11 Months Ago
Finalized 1
11 Months Ago
Coords for ore spawners on 1
11 Months Ago
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11 Months Ago
Bridged jump puzzles for these deep sea ruins.
11 Months Ago
Terrain adjustment for dwellings.
11 Months Ago
Merge from naval_missions
11 Months Ago
Prepping island 1
11 Months Ago
make one specific damaged boat sting sound less stupid
11 Months Ago
merge from main/naval_update/floating_cities/island_ambience
11 Months Ago
New sound for deep sea wipe alarm
11 Months Ago
Update tropical4 chunks
11 Months Ago
Update tropical3 chunks
11 Months Ago
Add warning for missing spawn groups instead of just silencing them
11 Months Ago
Remove leftover DamangeRenderer component on PlayerBoat
11 Months Ago
Merge from naval_missions
11 Months Ago
merge from main/naval_update/pt_boat_sounds
11 Months Ago
PlayerBoat.MaxVelocity is now a replicatedvar
11 Months Ago
merge from fix_batching_ghosting -> naval_update
11 Months Ago
Steering is no longer applied if anchored.
11 Months Ago
Fix tropical underwater overlay logic issue
11 Months Ago
Regenerate tropical2
11 Months Ago
Fix dwelling NRE causing deep sea islands to not spawn fully.
11 Months Ago
merge from main/naval_update/floating_cities/island_ambience
11 Months Ago
Null check reloaded sound for cannons
11 Months Ago
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11 Months Ago
merge from main
11 Months Ago
Mat instancing for tropical foliage. (Respecting auto-change)
11 Months Ago
Full spawns on 4
11 Months Ago
Fixed sulfur on 3.
11 Months Ago
Island 4 initial spawner setup and deep sea script.
11 Months Ago
Unsaved
11 Months Ago
Merge from naval_missions
11 Months Ago
Fixed dock spawner on 2. Added spawns to 3.
11 Months Ago
Pre ruin sculpt.
11 Months Ago
Fixed C height offset.
11 Months Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)