branchrust_reboot/main/naval_updatecancel

1,632 Commits over 337 Days - 0.20cph!

3 Months Ago
Missing file
3 Months Ago
Renamed a mat to be more descriptive instead of Test. Improved it.
3 Months Ago
Fixed deep sea editor flags and dupes.
3 Months Ago
Added meshterrain script to decor boats A & B
3 Months Ago
3 Months Ago
Commit the material changes that keep showing up.
3 Months Ago
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3 Months Ago
Baked all heightmaps just in case
3 Months Ago
Bridged/eased more jump puzzles on high seas.
3 Months Ago
tropical2 scene
3 Months Ago
Added rowboat spawns to all docks variants.
3 Months Ago
Compacted ore spawns on 2 Added top ruins on 2 Unsaved splats apparently from 1.
3 Months Ago
Disabled spawn tester
3 Months Ago
Fixed floating ores in 4
3 Months Ago
Finalized 1
3 Months Ago
Coords for ore spawners on 1
3 Months Ago
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3 Months Ago
Bridged jump puzzles for these deep sea ruins.
3 Months Ago
Terrain adjustment for dwellings.
3 Months Ago
Merge from naval_missions
3 Months Ago
Prepping island 1
3 Months Ago
make one specific damaged boat sting sound less stupid
3 Months Ago
merge from main/naval_update/floating_cities/island_ambience
3 Months Ago
New sound for deep sea wipe alarm
3 Months Ago
Update tropical4 chunks
3 Months Ago
Update tropical3 chunks
3 Months Ago
Add warning for missing spawn groups instead of just silencing them
3 Months Ago
Remove leftover DamangeRenderer component on PlayerBoat
3 Months Ago
Merge from naval_missions
3 Months Ago
merge from main/naval_update/pt_boat_sounds
3 Months Ago
PlayerBoat.MaxVelocity is now a replicatedvar
3 Months Ago
merge from fix_batching_ghosting -> naval_update
3 Months Ago
Steering is no longer applied if anchored.
3 Months Ago
Fix tropical underwater overlay logic issue
3 Months Ago
Regenerate tropical2
3 Months Ago
Fix dwelling NRE causing deep sea islands to not spawn fully.
3 Months Ago
merge from main/naval_update/floating_cities/island_ambience
3 Months Ago
Null check reloaded sound for cannons
3 Months Ago
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3 Months Ago
merge from main
3 Months Ago
Mat instancing for tropical foliage. (Respecting auto-change)
3 Months Ago
Full spawns on 4
3 Months Ago
Fixed sulfur on 3.
3 Months Ago
Island 4 initial spawner setup and deep sea script.
3 Months Ago
Unsaved
3 Months Ago
Merge from naval_missions
3 Months Ago
Fixed dock spawner on 2. Added spawns to 3.
3 Months Ago
Pre ruin sculpt.
3 Months Ago
Fixed C height offset.
3 Months Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)