branchrust_reboot/main/naval_updatecancel

1,632 Commits over 337 Days - 0.20cph!

5 Months Ago
Missing file
5 Months Ago
Renamed a mat to be more descriptive instead of Test. Improved it.
5 Months Ago
Fixed deep sea editor flags and dupes.
5 Months Ago
Added meshterrain script to decor boats A & B
5 Months Ago
5 Months Ago
Commit the material changes that keep showing up.
5 Months Ago
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5 Months Ago
Baked all heightmaps just in case
5 Months Ago
Bridged/eased more jump puzzles on high seas.
5 Months Ago
tropical2 scene
5 Months Ago
Added rowboat spawns to all docks variants.
5 Months Ago
Compacted ore spawns on 2 Added top ruins on 2 Unsaved splats apparently from 1.
5 Months Ago
Disabled spawn tester
5 Months Ago
Fixed floating ores in 4
5 Months Ago
Finalized 1
5 Months Ago
Coords for ore spawners on 1
5 Months Ago
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5 Months Ago
Bridged jump puzzles for these deep sea ruins.
5 Months Ago
Terrain adjustment for dwellings.
5 Months Ago
Merge from naval_missions
5 Months Ago
Prepping island 1
5 Months Ago
make one specific damaged boat sting sound less stupid
5 Months Ago
merge from main/naval_update/floating_cities/island_ambience
5 Months Ago
New sound for deep sea wipe alarm
5 Months Ago
Update tropical4 chunks
5 Months Ago
Update tropical3 chunks
5 Months Ago
Add warning for missing spawn groups instead of just silencing them
5 Months Ago
Remove leftover DamangeRenderer component on PlayerBoat
5 Months Ago
Merge from naval_missions
5 Months Ago
merge from main/naval_update/pt_boat_sounds
5 Months Ago
PlayerBoat.MaxVelocity is now a replicatedvar
5 Months Ago
merge from fix_batching_ghosting -> naval_update
5 Months Ago
Steering is no longer applied if anchored.
5 Months Ago
Fix tropical underwater overlay logic issue
5 Months Ago
Regenerate tropical2
5 Months Ago
Fix dwelling NRE causing deep sea islands to not spawn fully.
5 Months Ago
merge from main/naval_update/floating_cities/island_ambience
5 Months Ago
Null check reloaded sound for cannons
5 Months Ago
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5 Months Ago
merge from main
5 Months Ago
Mat instancing for tropical foliage. (Respecting auto-change)
5 Months Ago
Full spawns on 4
5 Months Ago
Fixed sulfur on 3.
5 Months Ago
Island 4 initial spawner setup and deep sea script.
5 Months Ago
Unsaved
5 Months Ago
Merge from naval_missions
5 Months Ago
Fixed dock spawner on 2. Added spawns to 3.
5 Months Ago
Pre ruin sculpt.
5 Months Ago
Fixed C height offset.
5 Months Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)