branchrust_reboot/main/naval_updatecancel

1,632 Commits over 337 Days - 0.20cph!

3 Months Ago
Hide and disable boat ladder
3 Months Ago
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
3 Months Ago
Remove new scientists from desert military base
3 Months Ago
Spawn fix
3 Months Ago
Final spawns on tropical2
3 Months Ago
Fixed casino floor zfighting - S2P FCs
3 Months Ago
Missing files
3 Months Ago
Added ores chance
3 Months Ago
merge from wall_parenting_triggers
3 Months Ago
Merge up from floating cities subbranch to incorporate food marker container collision fixes, and ladder passes on all FCs.
3 Months Ago
Merge from naval_missions
3 Months Ago
LS gap, lowered box in gap
3 Months Ago
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3 Months Ago
network++
3 Months Ago
Enabled AllowKinematicDrift for PlayerBoat
3 Months Ago
more splat work ferry terminal
3 Months Ago
Merge from netting_placement_rework
3 Months Ago
Merge from main
3 Months Ago
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3 Months Ago
more splat on the right of ferry terminal
3 Months Ago
Boat planner can go into tc tool slots
3 Months Ago
glass surface types for airfield hangars
3 Months Ago
Add model components to all window bars, embrasures, floor grills, shelves to fix offset bullet impacts and stringpool warnings
3 Months Ago
deleted stray foundation piece water_well_b
3 Months Ago
stripped rendererbatch on powerline cardboard crates as that still causes issues
3 Months Ago
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3 Months Ago
Enabled RW on 2 bullet meshes to fix 50 cal particle system warnings
3 Months Ago
merge from fix_boat_teleport_checks -> naval_update
3 Months Ago
Set tropical terrain material decal layers 0 & 1
3 Months Ago
Merge from tropical_shore
3 Months Ago
soften wallpaper/planner deploy sound and add two more variations since we're hearing it more often now
3 Months Ago
Fixed mainland fog of war being cleared when deep sea closes
3 Months Ago
Increase imposter render bounds to fix culling issues in deepsea
3 Months Ago
reduce cannon fire mech sound volume slightly
3 Months Ago
assign UI handling sounds to boat deployables
3 Months Ago
Null check in TerrainPath:FindClosest
3 Months Ago
RHIB storage sounds
3 Months Ago
Add PT Boats to deep sea vehicle whitelist
3 Months Ago
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3 Months Ago
Fixed incorrect layer on small ramp trigger allowing opening into construction Don't allow ramp to be extended if there are static world objects in it's bounds Show a blocked interaction prompt if the ramp cannot be extended
3 Months Ago
Use slightly smaller bounds when picking a spawn position for ghost ship sounds
3 Months Ago
Fix tropical1 terrain size, and add earlier assert
3 Months Ago
RC (not s2p'd)
3 Months Ago
Dwelling prefab zero points Heightmap for ruins Scene backup
3 Months Ago
Boat prefabs
3 Months Ago
Docks
3 Months Ago
Hardcode debug.disable_distant_sleepers to false, just want to rule it out of contributing to animator issues
3 Months Ago
Reset _activeAnimatorController in OnDisable, fixes hold type not updating properly after a player model has been pooled
3 Months Ago
Large & small boathouse prefabs. Fixed shadow proxy on walkway large stairs.
3 Months Ago
Zero'd coords.