branchrust_reboot/main/naval_updatecancel

1,632 Commits over 337 Days - 0.20cph!

11 Months Ago
Hide and disable boat ladder
11 Months Ago
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
11 Months Ago
Remove new scientists from desert military base
11 Months Ago
Spawn fix
11 Months Ago
Final spawns on tropical2
11 Months Ago
Fixed casino floor zfighting - S2P FCs
11 Months Ago
Missing files
11 Months Ago
Added ores chance
11 Months Ago
merge from wall_parenting_triggers
11 Months Ago
Merge up from floating cities subbranch to incorporate food marker container collision fixes, and ladder passes on all FCs.
11 Months Ago
Merge from naval_missions
11 Months Ago
LS gap, lowered box in gap
11 Months Ago
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11 Months Ago
network++
11 Months Ago
Enabled AllowKinematicDrift for PlayerBoat
11 Months Ago
more splat work ferry terminal
11 Months Ago
Merge from netting_placement_rework
11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
more splat on the right of ferry terminal
11 Months Ago
Boat planner can go into tc tool slots
11 Months Ago
glass surface types for airfield hangars
11 Months Ago
Add model components to all window bars, embrasures, floor grills, shelves to fix offset bullet impacts and stringpool warnings
11 Months Ago
deleted stray foundation piece water_well_b
11 Months Ago
stripped rendererbatch on powerline cardboard crates as that still causes issues
11 Months Ago
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11 Months Ago
Enabled RW on 2 bullet meshes to fix 50 cal particle system warnings
11 Months Ago
merge from fix_boat_teleport_checks -> naval_update
11 Months Ago
Set tropical terrain material decal layers 0 & 1
11 Months Ago
Merge from tropical_shore
11 Months Ago
soften wallpaper/planner deploy sound and add two more variations since we're hearing it more often now
11 Months Ago
Fixed mainland fog of war being cleared when deep sea closes
11 Months Ago
Increase imposter render bounds to fix culling issues in deepsea
11 Months Ago
reduce cannon fire mech sound volume slightly
11 Months Ago
assign UI handling sounds to boat deployables
11 Months Ago
Null check in TerrainPath:FindClosest
11 Months Ago
RHIB storage sounds
11 Months Ago
Add PT Boats to deep sea vehicle whitelist
11 Months Ago
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11 Months Ago
Fixed incorrect layer on small ramp trigger allowing opening into construction Don't allow ramp to be extended if there are static world objects in it's bounds Show a blocked interaction prompt if the ramp cannot be extended
11 Months Ago
Use slightly smaller bounds when picking a spawn position for ghost ship sounds
11 Months Ago
Fix tropical1 terrain size, and add earlier assert
11 Months Ago
RC (not s2p'd)
11 Months Ago
Dwelling prefab zero points Heightmap for ruins Scene backup
11 Months Ago
Boat prefabs
11 Months Ago
Docks
11 Months Ago
Hardcode debug.disable_distant_sleepers to false, just want to rule it out of contributing to animator issues
11 Months Ago
Reset _activeAnimatorController in OnDisable, fixes hold type not updating properly after a player model has been pooled
11 Months Ago
Large & small boathouse prefabs. Fixed shadow proxy on walkway large stairs.
11 Months Ago
Zero'd coords.