branchrust_reboot/main/naval_updatecancel

1,241 Commits over 275 Days - 0.19cph!

2 Months Ago
Update 50 Cal Model to include updated bullet belt
2 Months Ago
Codegen compile fix
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
Removed 50 Cal Dual Prefab Added and Setup Right Hand Side 50 Cal Prefab
2 Months Ago
Updated 50 Cal Models and Prefabs to include the ammo box Created 50 Cal Ammo Box Material Removed Dual 50 Cal Model and added Right Side 50 Cal Model as a replacement
2 Months Ago
naval_update/gun_turret -> naval_update
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
Merge from naval_missions
2 Months Ago
Fixed project opening in safe mode: Deleted code in ResetStaticFields.cs to enable codegen. Ran codegen.
2 Months Ago
Merge from main. (taking oilrig changes from main)
3 Months Ago
merge from main
3 Months Ago
Merge from naval_missions
3 Months Ago
merge from boat_stability
3 Months Ago
mereg from boat_stability
3 Months Ago
merge from boat_stability - anti-beaching forces - boat separation - general control improvements
3 Months Ago
merge ghostship_npcs to naval_update
3 Months Ago
pt_boat_gun_setup -> naval_update
3 Months Ago
Merge from main
3 Months Ago
Setup Single and Dual 50 Cal LODs and Colliders
3 Months Ago
scientist_boat_ai -> naval_update
3 Months Ago
merge from naval_update/deep_sea
3 Months Ago
Added PT Boat 50 Cal Dual and Single FBX and Textures Setup PT Boat 50 Cal Materials Started Setting up PT Boat 50 Cal Prefabs
3 Months Ago
merge from naval_update/floating_cities
3 Months Ago
regenerate static fields to fix compile - added ResetStaticFields call to codegen clean
3 Months Ago
merge from main
3 Months Ago
Merge from boat_building
3 Months Ago
merge to naval_update
3 Months Ago
Removed monument info on floating city prefab. Its landmark was being added to TerrainPath and isn't cleaned up when the floating city is killed by the deep sea wipe, causing NREs later Also added a null check in MapView.SetupMonuments
3 Months Ago
Merge from cannon_improvements
3 Months Ago
Merge from boat_building
3 Months Ago
cleaned up some dead code in playerboat controls
3 Months Ago
Merge from boat_building
3 Months Ago
Merge from naval_missions
3 Months Ago
Merge from main
3 Months Ago
merge from naval_update/deep_sea
3 Months Ago
merge iteration_time_improvements to naval_update
3 Months Ago
merge from main
3 Months Ago
Merge from main
3 Months Ago
Cannon icon
3 Months Ago
Merge from boat_building
3 Months Ago
Merge from main
3 Months Ago
Cherry pick boatai ddraw compile fixes
3 Months Ago
merge from naval_update/deep_sea
3 Months Ago
merge cannon_code to naval_update
3 Months Ago
merge from main
3 Months Ago
Fix NRE when shooting ballistas and canons
3 Months Ago
Manifest
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
pt_boat_gameplay -> naval_update