branchrust_reboot/main/naval_updatecancel

1,575 Commits over 337 Days - 0.19cph!

10 Months Ago
merge from boat_building
10 Months Ago
Fix scientists rushing when grenade throw fails
10 Months Ago
New scientists used to sprint into cover when out of bullets, now they'll slowly walk for 1s before sprinting to give a larger window of opportunity to players
10 Months Ago
Reduce new scientists damage, and remove all voicelines (they won't talk anymore)
10 Months Ago
playables_fixes_2 -> naval_update
10 Months Ago
Merge from better_npc_grenades
10 Months Ago
Fix rear turret clipping on the ptboat
10 Months Ago
Compass reference is broken here too for some reason
10 Months Ago
pt_boat_2 -> naval_update
10 Months Ago
merge from boat_optims
10 Months Ago
Ship lighting progress.
10 Months Ago
merge from boat_building
10 Months Ago
merge from boat_building
10 Months Ago
Fixed cabinet light bleed on these.
10 Months Ago
corrected convar bounds
10 Months Ago
corrected physics bounds
10 Months Ago
CullingVolume will no longer make a box collider if it already has a collider and that collider is marked as a trigger (allowing non box shapes to be used)
10 Months Ago
Merge from fog_fixes
10 Months Ago
merge from fix_portal_clamping -> naval_update
10 Months Ago
Merge from map_work
10 Months Ago
Merge from small_ramp
10 Months Ago
Null check playable graph when setting animator controller
10 Months Ago
merge from playable_fixes
10 Months Ago
Merge from boat_building
10 Months Ago
scientist_boat_fixes_3 -> naval_update
10 Months Ago
scientist_boat_fixes_3 -> naval_update
10 Months Ago
merge from buoyancy_deepunderwater_fix
10 Months Ago
scientist_boat_fixes_3 -> naval_update
10 Months Ago
fixed clip check
10 Months Ago
scientist_boat_fixes_3 -> naval_update
10 Months Ago
stupid pooling fix
10 Months Ago
merge from ai_vehicle_clipping_check_optim
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
scientist_boat_fixes_3 -> naval_update
10 Months Ago
scientist_boat_fixes_3 -> naval_update
10 Months Ago
merge from npc_PlayerSyncCycle_optim
10 Months Ago
merge from playable_fixes
10 Months Ago
playables_fixes -> naval_update
10 Months Ago
playables_fixes -> naval_update
10 Months Ago
Possible MapView NRE fix
10 Months Ago
Merge from fog_fixes
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
scientist_boats_gameplay_2 -> naval_update
10 Months Ago
scientist_boats_gameplay_2 -> naval_update
10 Months Ago
merge from cannon_animation_fixes
10 Months Ago
Add a PrefabInformation component to hull_square, hull_corner, hull_triangle and PlayerBoat so they appear on the death screen
10 Months Ago
merge from extra_tutorial_safety -> naval_update
10 Months Ago
Force initialise the bounds in DeepSeaPortal on the client, fixes compass marker pointing at the wrong point
10 Months Ago
Apply shelf 11708 from aron.s, fixes growable interactions in floating city
10 Months Ago
Fix being able to open farm door from below