branchrust_reboot/main/naval_updatecancel

1,240 Commits over 275 Days - 0.19cph!

3 Months Ago
fixed compile from CoACD
3 Months Ago
Merge from naval_missions
3 Months Ago
wrap custom coacd editor in defines
3 Months Ago
Merge from boat_building
3 Months Ago
merge from /main/coACD - adds FPConvexCollisionBaker that we can use to bake convex collider sets for compatibility with dynamic RBs (PlayerBoats)
3 Months Ago
Merge from boat_building
3 Months Ago
Merge from boat_building
3 Months Ago
Disable my test scene loading in craggy
3 Months Ago
Merge from boat_building
3 Months Ago
Merge from boat_building
3 Months Ago
Merge from main
3 Months Ago
Merge from deep_sea
3 Months Ago
Merge from main
3 Months Ago
Merge from scientist_rhib
4 Months Ago
draw physics world bounds on ValidBounds gizmos to ensure they line up sensibly
4 Months Ago
merge from naval_update/deep_sea
4 Months Ago
merge from main -> naval_update - stomped mannequin material changes on naval_update branch
4 Months Ago
merge compile error fixes to naval update
4 Months Ago
merge from fix_burst_compiler_errors to naval_update
4 Months Ago
merge from deep_sea -> naval_update
4 Months Ago
merge from main -> naval_update
4 Months Ago
merge from ghostship again
4 Months Ago
merge from naval_update/ghost_ships
4 Months Ago
main -> naval_update
4 Months Ago
merge from main
4 Months Ago
Deleted Old Ship Spinning Radar Blockout Models
4 Months Ago
Added Ship Spinning Radar Prop Model and Textures Setup Ship Spinning Radar Prop Materials, Prefabs, LODS and Colliders
4 Months Ago
main -> naval_update
4 Months Ago
main -> naval_update
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
Cleanup old Scientist RHIB Files Ensure collider is readable
4 Months Ago
rhib_scientist -> naval_update
4 Months Ago
scientist_rhib -> naval_update
4 Months Ago
main -> naval_update
4 Months Ago
main -> naval_update
4 Months Ago
merge from main
4 Months Ago
main -> naval_update
4 Months Ago
main -> naval_update
5 Months Ago
Merge from main
5 Months Ago
Merge from main
5 Months Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
5 Months Ago
Adding some seaweed to anchor, hanging tires prefabs
5 Months Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
5 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
5 Months Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
5 Months Ago
Merge from main
5 Months Ago
ghost ship C and D variants set dressing progress
5 Months Ago
Merge from main
5 Months Ago
Merge from main