branchrust_reboot/main/primitivecancel

1,101 Commits over 62 Days - 0.74cph!

1 Year Ago
Ensured the rest of the siege towers are in the correct bundle
1 Year Ago
Ensured siege tower is in the correct content bundle
1 Year Ago
Added missing label to siege tower (was preventing it from being picked up on manifest build)
1 Year Ago
Updating battering ram hardware rig
1 Year Ago
cleaned up catapult ragdolling and improved ragdoll mid-air flailing
1 Year Ago
compile fixes
1 Year Ago
4ShotMiniCrossbow -> primitive
1 Year Ago
Show server convars in the find menu while playing in Client/Server mode in the editor
1 Year Ago
Added a small delay before a weapon can be used after lowering the shield (0.2s) Transition out of the attack animation faster if the player is going into a shield hold (shortens time players hand clips through shield in third person with guns)
1 Year Ago
Fix compile errors
1 Year Ago
merge from optimize_prepare_prefabs -> primitive
1 Year Ago
merge from primitive_gm -> primitive
1 Year Ago
Tweaked ballista recoil
1 Year Ago
Fixed teleportteam2me not working correctly, will also now support sleepers Added teleporttargetteam2me, takes a team id and will teleport all logged in and sleeping members of that team to the player
1 Year Ago
Prefab fix.
1 Year Ago
Ballista: decreased reload time, increased turning speed, 360 degrees range and increased vertical down angles
1 Year Ago
Screenshake tweaks.
1 Year Ago
Ram stone impacts.
1 Year Ago
Exhaust fixes.
1 Year Ago
Added some ramp colliders at the back and front of the battering ram to help with the ground clearance
1 Year Ago
Fixed SiegeWeaponVehicleAudio NREs
1 Year Ago
Horse server optims, throttled auto avoidance Added convars to throttle the ground normal update too, so we can fine tune it Minor client optims
1 Year Ago
Set battering ram seat to mobile, changed dismount hold type
1 Year Ago
Removed Extra Bottle from Catapult Flammable Ammo LOD 0
1 Year Ago
Updated Medieval Single Door FBX to fix gap between the door and door frame
1 Year Ago
manifest rebuild
1 Year Ago
Manifest
1 Year Ago
Fix wellipets hat skin id conflict with retro tool cupboard
1 Year Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
1 Year Ago
Hopefully fix the player getting stuck in the block state if they die (again)
1 Year Ago
Don't allow admires while holding shields
1 Year Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
1 Year Ago
Compile fix
1 Year Ago
More text PPtr fixes in crossbow vm controller
1 Year Ago
Tweaked whats considered rough terrain
1 Year Ago
Removed CLIENT_TowAngleError horse rpc, can send the command to the client directly
1 Year Ago
Prevent gallop gait when riding in rocky uneven terrain Increased eye position smoothing
1 Year Ago
Fixed two broken colliders
1 Year Ago
- Added siege tower prefab info - Removed colliders in model
1 Year Ago
Ensured siege tower constuctable has new sounds
1 Year Ago
Reduced siege tower guide scale again
1 Year Ago
Minicrossbow compile fix
1 Year Ago
Prevent siege tower middle door from being open on spawn
1 Year Ago
Cull siege towers door way later
1 Year Ago
network++
1 Year Ago
Increased siege tower constructable prevent building
1 Year Ago
Fixed incorrect entity extents
1 Year Ago
Ensured crossbow sits correctly on players back with and without a backpack
1 Year Ago
Disable horse collision debug and logs
1 Year Ago
- Fixed offset siege tower guide - Decreased guide mesh scale