branchrust_reboot/main/primitivecancel

1,144 Commits over 62 Days - 0.77cph!

3 Months Ago
Removed Extra Bottle from Catapult Flammable Ammo LOD 0
3 Months Ago
Updated Medieval Single Door FBX to fix gap between the door and door frame
3 Months Ago
manifest rebuild
3 Months Ago
Manifest
3 Months Ago
Fix wellipets hat skin id conflict with retro tool cupboard
3 Months Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
3 Months Ago
Hopefully fix the player getting stuck in the block state if they die (again)
3 Months Ago
Don't allow admires while holding shields
3 Months Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
3 Months Ago
Compile fix
3 Months Ago
More text PPtr fixes in crossbow vm controller
3 Months Ago
Tweaked whats considered rough terrain
3 Months Ago
Removed CLIENT_TowAngleError horse rpc, can send the command to the client directly
3 Months Ago
Prevent gallop gait when riding in rocky uneven terrain Increased eye position smoothing
3 Months Ago
Fixed two broken colliders
3 Months Ago
- Added siege tower prefab info - Removed colliders in model
3 Months Ago
Ensured siege tower constuctable has new sounds
3 Months Ago
Reduced siege tower guide scale again
3 Months Ago
Minicrossbow compile fix
3 Months Ago
Prevent siege tower middle door from being open on spawn
3 Months Ago
Cull siege towers door way later
3 Months Ago
network++
3 Months Ago
Increased siege tower constructable prevent building
3 Months Ago
Fixed incorrect entity extents
3 Months Ago
Ensured crossbow sits correctly on players back with and without a backpack
3 Months Ago
Disable horse collision debug and logs
3 Months Ago
- Fixed offset siege tower guide - Decreased guide mesh scale
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
Improved horse collision damage detection, balancing
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
Catapult expolsive ammo splash damage range 5.2, larger splash than traditional rockets Catapult expolsive ammo range explosive damage 330 - higher than traditional rockets, 3 compared to 4 vs stone wall Catapult expolsive ammo crafting cost more in-line with traditional rockets Catapult incen ammo explosionRadius 6 to help with inaccuracies Catapult incen ammo crafting inline wtih traditional rockets Disable improvised shield (for now) Reinforced Wood sheild WB1 (wood default, metal WB2) Mini crossbow cost reduction, reduced rope and gear requirment Battering ram head repair 200 HQM Heavy plate armour takes additional damage from heat type sources, fire arrows for example Revolver crafting override WB2, 15 HQM, 200 metal fragment, 30 cloth (Only in primitive gamemode) All subject to change.
3 Months Ago
Compile fixes
3 Months Ago
Fixed hip motion jittering when pressing ctrl
3 Months Ago
Pressing CTRL now helps with sharp turns Fixed some animations issues when entering water
3 Months Ago
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3 Months Ago
Ram exhaust prefab WIP.
3 Months Ago
Ram lighting & instruments.
3 Months Ago
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3 Months Ago
Ram lighting tweak.
3 Months Ago
Fixed cata incen using the wrong splash fx. Ram window reflection tweak.
3 Months Ago
Fixed basket ammo models prefabs Show killed by catapult when dying from a catapult
3 Months Ago
Improved catapulted player ragdoll physics, randomized spins Added blunt radial damage on corpse impact (just in case you land on a player by chance) Added sounds
3 Months Ago
Updated horse phrases Added setforsale command Hidden old unused saddle
3 Months Ago
Fixed new horses not claimable at ranches
3 Months Ago
Catapult ammo world model prefabs
3 Months Ago
Ram lighting.
3 Months Ago
lots of siege weapn sounds (few things still WIP)
3 Months Ago
Light texture.
3 Months Ago
Headlight mats enabled+disabled.
3 Months Ago
Same fire effect rotation fix for battering ram and ballista