31,946 Commits over 4,018 Days - 0.33cph!
Texture streaming workaround (make sure it's disabled at startup under any circumstances until the graphics qualities are loaded, so it's at most only changed once from disabled to enabled, never from enabled to disabled)
fixed stables scrap refilling way too fast
fixing missing rad exposure ceiling ( 50 )
merge from graphics_streaming_on_all
merge from disable_premium
merge from hopper_power_fix
merge from fix_item_ownership_nre -> main
Fix incorrect clamping on premiumRecheckInterval
reduced pumpkin calories slightly
fixed natural beehive material
removed bee grenade timer
lowered bee target search radius and decreased distance for bees to lose target
reduced frequency of cosmetic plant collectibles
orchids are hard to grow (much more water requirement)
added cosmetic plant sales at stables
reduced size and light transmission values of natural beehive (looks less fullbright)
lowered neon sign power usage across the board
added harvesting and crafting teas
natural hives drop 50% less honeycomb
reduced chicken egg spam
rebalanced honey + egg consumable
merge from Item_Descriptions_update
Merge from aiz_log_removal
Merge from fast_debug_draw: Disable instancing for text by default, due to missing support for rich text formatting tags
merge from friends_perf - latest changes were only merged to released, known to be safe
Merge from armor_insert_techtree_ui
merge from crafting_techtree
Merge from armor_insert_crafting_screen_ui
merge from fix_copy_radius -> main
Removed some TriggerHurt logs
Merge from crafting_slots_rolls
Fixed cooking workbench client NRE
Reapply cooling and warming tea recipe produced item
Merge from coop_monument_fix
Merge from crafting_slots_rolls
head armor eligible for 1 slot
added wood plate to t1 tech tree
added asbestos and lead plate to t2 tech tree
metal armor plate loot-only
scientists have a chance to drop asbestos, lead, or metal plate (rarely)
metal plate rarely in crates, codelocked crates
added minor melee/bullet protection to all plate types
removed plate movement penalty
Merge from crafting_slots_rolls
merge from fix_ownership_scientist -> main
▆▆▍▍▅▍▌▆▅▉▉▅ ▍▊▋█▌▆▉▄ ▋▄▌▅ ▍▊▊
▆▊▉█▆▆▍▆▍ ▋▄▉▉▊▇▅▍ ▄█▆▉ ▉▉█ ▋/▇
manifest, (harbor_2.prefab got nuked)
merge from crafting_update
▋▆▅▋▇ ▍▄▆▆ ▊▌▇█▅▍_█▋█▌▋▉▅▌▋_▉▆▄▊▍▅_█▇▌█▇▆▉▇█_▄█▊▊▊▅▋▋▍▋
auto calculate craft times
▋▊▌▋▋▇ ▉▋▌▊▌▉▇▆▊▉ ▋▊▇▇▄▉▉▄▋▄▊▌ ▊▌█▆▆▍▋, █▌▇▅▆▌ ▇▋▉▅▄ ▆▊▍ ▍█▍▍ ▄█▆▄▌▄▋
Merge: from concurrentquueue_leak
- Fixes an edge-case on high-pop servers that can cause a 10MB/s garbage allocation rate
Tests: validated fix works via synthetic test, then had a 2-player session on craggy to validate network traffic works as intended