branchrust_reboot/maincancel

36,820 Commits over 4,413 Days - 0.35cph!

21 Days Ago
merge from custom_item_fixes
21 Days Ago
merge from dragbyangle_rebalance2
21 Days Ago
Merge: from stableobjectarray_remove_dirty - Optim: maintain synchronized order of dependent data as we remove from StableObjectCache Tests: unit tests and a couple 2p sessions on Craggy with disconnects, shooting
21 Days Ago
█ ▇▇█▋▌ ▍▋▅▄ ▆▍▋▇▍▉▆▆█▅▅▋▅
21 Days Ago
Merge from workbench_upgrades
21 Days Ago
merge from lightfixture_refresh_recovery
21 Days Ago
merge from custom_item_fixes
22 Days Ago
Merge from elevator_fixes_apr_26
22 Days Ago
▍▍▆▇▍▅█ ▊▍▋▊ ▇█▄▌▇█▆▊▊█▉▍█▋▆▊▍▌▍▉▉
22 Days Ago
Merge from heldentity_preprocess_fix
22 Days Ago
Merge from 3p_spectator_improvements
22 Days Ago
Merge from viewmodel_early_disable_fix
22 Days Ago
merge from efurnace_emission_fix
22 Days Ago
merge from tincanalarm_v2
22 Days Ago
Removed unknown region log spam in editor
22 Days Ago
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3 on the right branch this time
22 Days Ago
merge from automated_testing
22 Days Ago
merge mortar_prototype to main
22 Days Ago
▄ ▄▆▊▌█ ▌▍▄▆ ▌▍▆█▋▋▅█▉▇▄▄▅▍▋▌▅▅▊▋▅▆▅██▋▉▊▇█▌▊▇
22 Days Ago
merge mortar_prototype to main
22 Days Ago
Merge: from terrainkick_nre_fix - Bugfix for NREs caused by kicking players(invalidating iterators) while looping over StableObjectArray Tests: kicked self through clipping in terrain - no NREs
22 Days Ago
merge from automated_testing
22 Days Ago
merge from automated_testing
23 Days Ago
Merge from elevator_fixes_apr_26
23 Days Ago
Cherry pick 147457 (asset scene build optimizations)
23 Days Ago
Don't set process affinity in editor if running batch mode
23 Days Ago
▋▇▊▇▆▊ ▉▆▍█ ▆▊▉▆▄▅▅▆▇▄▇▅█▊▋▋█▍▆▉▆▍▉▇
23 Days Ago
fixed normals on flame turret guidemesh
23 Days Ago
Remove using as well
23 Days Ago
Unity Editor compile fix
23 Days Ago
▌ ▇▋▋▉▌▍ ▋▌▅ ▊█▌█▅▉▍ ▊▌█▄▍ ▉▋▅▌ ▌█▉▌▍█▋ ▍▆ ▉█▌▊▋
23 Days Ago
vendingmachine_ui_refresh -> main
23 Days Ago
vendingmachine_ui_refresh -> main
23 Days Ago
█▊▉▇▇▌ ▋▋▍▆ ▍▍▌▅▍▉▆▋█▆▍▄▌▅▉▉▅█▅▍▄▆
23 Days Ago
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
23 Days Ago
merge from playerboat_droppeditem_parent_fix
23 Days Ago
merge from deepsea_navmesh_optims
23 Days Ago
merge from dragbyangle_rebalance
23 Days Ago
merge from deepsea_loot_balance
23 Days Ago
merge from playerboat_player_transfer_fix
23 Days Ago
merge from playerboat_player_transfer_fix
23 Days Ago
merge from spraycan_barrels_support
23 Days Ago
Merge from terrain_renderer
23 Days Ago
Merge from terrain_renderer
23 Days Ago
Update: replace hardcoded constant with GamePhysics.DefaultMaxResultsPerQuery (same value) - also submitting missing meta file Tests: compiles
23 Days Ago
merge from tincanalarm_v2
23 Days Ago
merge from spraycan_barrels_support
23 Days Ago
merge from socialmenu_optims
23 Days Ago
merge from weapon_refresh_binoculars
23 Days Ago
merge from DefWorkbenchupgrade_desc