branchrust_reboot/maincancel

36,820 Commits over 4,413 Days - 0.35cph!

16 Days Ago
Merge from heightmap_bake_fix
17 Days Ago
vendingmachine_ui_refresh -> main
17 Days Ago
Fixed remaining light fixture issues.
18 Days Ago
network++
19 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
19 Days Ago
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19 Days Ago
Replace tabs in spawn.report output (they confuse the new console)
19 Days Ago
Merge: from objectworkqueue_valuetype_allocs - Optim: eliminate allocs from value types used in ObjectWorkQueue. Needs manual changes to be eneabled Tests: none, trivial change. Checked IL
19 Days Ago
merge from automated_testing
19 Days Ago
Adding / moved #if DEBUG in a few automated tests (Unity 6 server build failure tests)
20 Days Ago
merge from automated_testing
20 Days Ago
merge from lookingat_io_qol
20 Days Ago
merge from automated_testing/skins
20 Days Ago
"Strip LODS of selected' will no longer delete ObjectMotionVectorFix components
20 Days Ago
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20 Days Ago
Added an error in the skin inspector when display name is empty Added a new test checking all skins have a display name
20 Days Ago
Added display name phrases to the new barrel skins Empty display name is causing NRE when generating skins schema
20 Days Ago
merge mortar_prototype to main
20 Days Ago
Fix server compile error from fix_dynamic_occlusion_pausing
20 Days Ago
merge rust_relay_server -> main
20 Days Ago
merge rust_relay_server -> main
20 Days Ago
merge from fix_dynamic_occlusion_pausing -> main
20 Days Ago
Further fine tuning on the time acceleration curve, even out dusk vs dawn, while keeping night 10 minutes IRL long.
20 Days Ago
server_browser_update_2 -> main (MERGING EARLY TO GET SOME EARLY FEEDBACK) (NO SORTING SUPPORT YET)
20 Days Ago
Merge from workbench_upgrades
20 Days Ago
merge from weapon_refresh_salvaged_cleaver
20 Days Ago
merge from radtown_gate_pink_fix
20 Days Ago
Merge from workbench_upgrades
20 Days Ago
Merge from nvidia_options_fix
21 Days Ago
merge from deepsea_loot_balance
21 Days Ago
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21 Days Ago
merge from fix_c4_deployable_damage -> main
21 Days Ago
merge from dump_prefabpreprocess -> main
21 Days Ago
merge from fix_dump_dontdestroyonload -> main
21 Days Ago
Merge: from createcorpse_triggerparent_nre - Bugfix for TriggerParent not cleaning themselves up if a corpse forces it's way just before volume is destroyed Tests: ran auto tests
21 Days Ago
deployable_snapping_fix_2 -> main
21 Days Ago
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21 Days Ago
Minor lens flare tweaks.
21 Days Ago
Set up sound anim events for binoculars viewmodel, added sounds for deploy
21 Days Ago
S2P'd some stuff to fix compact ceiling light regression.
21 Days Ago
Merge from 3p_spectator_improvements
21 Days Ago
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21 Days Ago
merge from automated_testing
21 Days Ago
removed duplicate asmdef refs
21 Days Ago
merge rust_relay_server -> main
21 Days Ago
Merge from viewmodel_early_disable_fix
21 Days Ago
vendingmachine_ui_refresh -> main
21 Days Ago
Merge from viewmodel_early_disable_fix
21 Days Ago
vendingmachine_ui_refresh -> main
21 Days Ago
Add null check to fix a NPCShopKeeper.Greeting NRE