reporust_rebootcancel

97,989 Commits over 3,683 Days - 1.11cph!

5 Years Ago
Fixed tambourine animations
5 Years Ago
Fixed incorrectly assigned animations on cowbell
5 Years Ago
Disable repeat animations and increase idle delay on trumpet
5 Years Ago
Enabled animation flags for drum kit
5 Years Ago
Fixed IK targets PropertyAttribute taking input over the following control in the inspector
5 Years Ago
Allow hand layer animations on static instruments
5 Years Ago
Disable repeat animations and add an animation idle delay, used on flute for better state management
5 Years Ago
▆▋▊▇ █▇▇ ▉▄▌█ ▇▆▇▅▆ ▋▄█▋▍▇▇█ ▇▉▊▇ ▄▄▆▄▌
5 Years Ago
New "fun" category for Items Move all instruments into new category
5 Years Ago
Instruments inventory loadout option
5 Years Ago
Add an option to IO entities so paired devices can be cleared (generates a new token for it)
5 Years Ago
▅▊▌ █▊▌▉▉▉▇▉▅█ ▆▇▋▄▉▇▆██ ▊▄▍▄▆▌, ▍▌▋▄▆▄ ▊▄▊█▌/▍▍▅▉▄▄▅▇▄▄ ▌▍ █ ▊▋█▋ ▍▋█ ▉▊▊ ▉▋ ▊█▍▇▉▇ ▅▊▋▇ ▆▆ ▌▉▄▌▊▆▋. ▅▌▆▇█▉▍▅: ▌▍▆▆▇▊▌█▉▅▍.█▋▋▇▋▆▉▆▍▇▊▊▍█ ▌█▌█▅█▌▊ ▅▆▊█▄▍▉▍▅▉▊.▊▋▄██▉▅▍▇▍▋▅▇ ▇▌█▆▍▄█▊▅▋▊.█▋▆▅▊▊▄▆▅▍▆▊▌ ▍▇▌▄▉█▊█
5 Years Ago
Xylobone note hookup
5 Years Ago
Missed one area.
5 Years Ago
Hooked up drum sit anim
5 Years Ago
Mountables can now loop an animation
5 Years Ago
Smarter way of doing local volumes. S2P.
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Entity pairing notification, moved new entities to electrical category too
5 Years Ago
Remove an old change that isn't required anymore
5 Years Ago
Require hammer or wire tool to rename
5 Years Ago
Merge from main
5 Years Ago
New entity info command, allow it to have different payloads per entity type
5 Years Ago
Merge from main
5 Years Ago
Remove the old building info and entity info code - new IO entity auth method
5 Years Ago
Fixes, scene & s2p
5 Years Ago
Scene backup
5 Years Ago
▅█▅▍▅▉▅▄▍▊▄▋▄ ▇▊▊▆▉
5 Years Ago
▊▅█▋▊ ▊▊▉ ▌▆, ▇▄▇▌▍▍▋▍, ▋▋█▄▍▇▌▌▇▆▍▅, ▊▆▇ ▉▄▅▇█ ▄█▅▄▄▊ █▋ ▌▊▍▍█▉▊▆▄▊▆▄▍▋▇█▊▋▊
5 Years Ago
Skeleton arms and cursed cauldron LOD optimization
5 Years Ago
Fuel tanks / Additional LODs
5 Years Ago
Scene
5 Years Ago
Scene2Prefab excavator
5 Years Ago
Giant excavator, fixing some prefabs that lost RendererLOD scripts when saved last time
5 Years Ago
Fix for delayed entity creation
5 Years Ago
Scene & prefab tweaks.
5 Years Ago
Backup
5 Years Ago
Xylobones audio files and sound defs
5 Years Ago
30% darker albedo on tier2 metal doors
5 Years Ago
Backup
5 Years Ago
[D11] Latest delayed ent/cached ent code... still WIP
5 Years Ago
[D11] [UI] Removed duplicate code from map virtual cursor.
5 Years Ago
anim and override updates, re-populated slots on main player animator
5 Years Ago
[D11][UI] Visual changes to the front end, Enabled player info widget in all screens that need it, fixed issue with controls screen
5 Years Ago
[D11] [UI] Further WIP Map control changes. (Focus and Zoom input still WIP).
5 Years Ago
[D11][UI] Visual tweaks to the option menu and implemented all option to as nested prefabs
5 Years Ago
[D11] Junkyard objects removed/scene to prefab
5 Years Ago
[D11] Added Vertex shading LODs/optimised 19 prefabs in launch site scene
5 Years Ago
Fixed renderer resetting and skin issue