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97,460 Commits over 3,653 Days - 1.11cph!

5 Years Ago
[D11] [Audio] latest wrangler
5 Years Ago
[d11][Audio] Some files that slipped through were still streaming. Also incorrect compression formats set on PS4.
5 Years Ago
[D11][#2213] Don't holser planner if item is broken.
5 Years Ago
[D11] basic re-enable of occlusion culling, enable compute code-path of occlusion culling, couple of minor fixes
5 Years Ago
[D11] [Audio] Fixes some audio streams to load in bg
5 Years Ago
[D11] [Audio] Latest audio wrangler scripts
5 Years Ago
Ocean shader standin
5 Years Ago
[D11] New error popup for incorrect password entry, and a generic error popup added when failing to connect to a server
5 Years Ago
[D11] [Audio] Latest audio script and also fixes streaming sound that were not set to loadinbg
5 Years Ago
[D11] [Audio] latest batch scripts
5 Years Ago
Some material upgrades
5 Years Ago
Terrain shader standin
5 Years Ago
Some generated textures
5 Years Ago
Merged from main
5 Years Ago
CraggyIsland clean up
5 Years Ago
Fixed quarries outputting wrong resources
5 Years Ago
Fix
5 Years Ago
Final, sans powered/unpowered toggle states.
5 Years Ago
Decal/Deferred Decal Can cancel material upgrade
5 Years Ago
Craggy fixes
5 Years Ago
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5 Years Ago
Backup
5 Years Ago
comments
5 Years Ago
Use HDRP/Lit if BlendLayer isn't using any layers
5 Years Ago
Backup
5 Years Ago
[D11] [Audio] Latest scripts
5 Years Ago
[D11] [Audio] latest audio scripts
5 Years Ago
[D11] [Audio] latest audio scripts
5 Years Ago
[D11] [Audio] latest audio scripts
5 Years Ago
[D11] [Audio] Latest audio scripts
5 Years Ago
[D11] [Audio] Latest audio scripts
5 Years Ago
[D11] [Audio] Latest audio scripts to fix load in background flag
5 Years Ago
Fixed some changed property name errors
5 Years Ago
[D11][UI] Some item icon optimisations
5 Years Ago
ParticleAdditive/Billboard
5 Years Ago
[D11] Define fix
5 Years Ago
[D11] [UI] Fixed base stats panel displaying after disconnecting while dead inside a base. Fixed incorrect debug string in Ammo pie wheel.
5 Years Ago
[D11] Re-enable the camera FX for PC builds, and fix wind for all platforms
5 Years Ago
[D11] [Audio] Latest audio scripts
5 Years Ago
[D11] [Audio] Latest audio scripts
5 Years Ago
mfm
5 Years Ago
Nuked some unused stuff + small shader shave
5 Years Ago
fix for instancing culling distance check
5 Years Ago
Fixed potential bug in occlusion culling's bufferSet (compute)
5 Years Ago
disable streaming on tree billboards because the far away tree manager doesn't support streaming mips
5 Years Ago
Make player mesh readable again because SkinnedMeshCollider needs the index buffer
5 Years Ago
Removed depth bits from hiZMap (unused)
5 Years Ago
[D11] [UI] Fixed progress bar for untying objects appearing small at times.
5 Years Ago
Rust/Standard Blend Layer (Specular setup)