reporust_rebootcancel

130,808 Commits over 4,232 Days - 1.29cph!

4 Years Ago
Merge Sav225 -> 🚆
4 Years Ago
Fixed forests not properly spawning in the far-eastern snowy areas. Temporarily disabled some troublesome AI related things.
4 Years Ago
Fixed WorkCart glass visuals being active (returned to having no glass)
4 Years Ago
lasersight adjustments
4 Years Ago
configured HMLMG, added weapontest loadout
4 Years Ago
merge from HMLMG
4 Years Ago
recoil adjustments fixed headbob in debugcamera
4 Years Ago
Try loading server info for the transfer connection screen sooner
4 Years Ago
Compile fixes after merge
4 Years Ago
material updates following texture changes
4 Years Ago
missing mesh decal renderer scripts on some prefabs
4 Years Ago
merge from hapis_conversion
4 Years Ago
Forest density fix 2/2 More community fixes Updated AI related objects for MilTuns
4 Years Ago
material updates following texture changes
4 Years Ago
uploading re-worked texture sets concrete_wall, sidewalk_a, sidewalk_b, concrete_slabs
4 Years Ago
Reworked custom navmesh data stuff. s2p on launch site.
4 Years Ago
Merge from main
4 Years Ago
Testing baking heightmap instead of displacement map for faster lookup
4 Years Ago
untamed state loading wip
4 Years Ago
merge from sav225
4 Years Ago
cover point editor build fix
4 Years Ago
reverted LightGroupAtTime
4 Years Ago
protobuf gen
4 Years Ago
merge from main
4 Years Ago
merge from mixing_table_ammo
4 Years Ago
produceditem fix
4 Years Ago
new textures for concrete_wall set
4 Years Ago
merge from sav225
4 Years Ago
Added a bunch of static building part prefabs - useful for map makers
4 Years Ago
merge from main
4 Years Ago
network++
4 Years Ago
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4 Years Ago
Merge from interaction_sounds
4 Years Ago
Additional missing open/close sounds for items
4 Years Ago
Merge from main
4 Years Ago
Merge Sav225 (Main) -> 🚆
4 Years Ago
Renamed Train folder to TrainEngine, to facilitate a merge from Main where that's also a new folder of the same name
4 Years Ago
Fixed train track selection being the opposite of expected if the driver is in a train engine that is facing in the opposite direction to the primary (front) train car in a coupled train
4 Years Ago
Merge WorkCartVariant -> Sav225. Adds a new WorkCart above-ground variant with additional cover at the rear.
4 Years Ago
Corrected spawn vars after testing
4 Years Ago
Set up spawning for the new workcart type
4 Years Ago
Limit the size of chat history to store in memory on the server Configurable with the chat.historysize convar (default 1000)
4 Years Ago
Merge Sav225 -> WorkCartVariant
4 Years Ago
Oops, remove debugging
4 Years Ago
Fixed NRE when destroying train cars with timed explosives. Correctly unassign completetrain in RemoveFromCompleteTrain and do more null checks.
4 Years Ago
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4 Years Ago
- Gibs for the new variant - Material fixes. Updated the red variant to work with the railing model changes (railings turn red too)
4 Years Ago
Updated all WorkCart colliders
4 Years Ago
New above-ground WorkCart variant: - New material colour - New rear area attachment - Railings disabled - Slightly increased weight (this variant only) - Slightly lowered top speed (this variant only) Colliders still TODO.
4 Years Ago
Merge Workcart Update -> WorkCart Variant