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121,835 Commits over 4,048 Days - 1.25cph!

5 Years Ago
Fertilizer now boosts growth rate. Fixed growth bonuses such as light getting cancelled out. LookAtPlant now uses GrowablEntity.
5 Years Ago
[D11] Add decal projectors to impact fx & enable instancing variants on related materials. Also updated scaling on impact decals.
5 Years Ago
[D11] Changes to Lighthouse and Harbor_1 SLOD
5 Years Ago
[D11][UI][#3390] Fix for crash in quick craft menu
5 Years Ago
Updated ASE shaders from template
5 Years Ago
renamed some items/code for fertiliser/fertilizer consistency
5 Years Ago
[D11][UI][#3377] Changed PSPlus check to async to avoid hang on menu
5 Years Ago
[D11] Disable spawning of caves
5 Years Ago
[D11] [UI] Removed Dirtiness/Hygiene vital from HUD as it is unused but was requesting translations.
5 Years Ago
Initial Composter functionallty: Converts food items to fertilizer over time.
5 Years Ago
[D11] [Items] [#3336] No red error showed after shotgun trap shoots a couple of times
5 Years Ago
[D11] Hemp Packed Texture
5 Years Ago
5 Years Ago
merge from main
5 Years Ago
[D11] Fixed incorrect colour for Hemp Plant
5 Years Ago
[D11] Hair Material fixes
5 Years Ago
Merge from new_commands
5 Years Ago
Find closest bot match when searching for a bot in player commands Add player.wakeup command
5 Years Ago
Scene & pose backups
5 Years Ago
Code review: Another coroutine>invoke change
5 Years Ago
Open/Close text, animations and some formatting
5 Years Ago
Code review: Use Facepunch Invoke instead of StartEnginesCo coroutine
5 Years Ago
Show player/animal/scientist kills
5 Years Ago
Merge from instruments
5 Years Ago
More linking
5 Years Ago
Code review: Facepunch Invoke instead of coroutine for ModuleAddOneFrameWait
5 Years Ago
More
5 Years Ago
Fixed resources root being disabled all the time Added some debug data Added sprite fields to Infographic stats and hooked up sprites for most current stats
5 Years Ago
Merge from instruments
5 Years Ago
Another link.xml change
5 Years Ago
Merge from Main->Vehicles
5 Years Ago
Backup
5 Years Ago
Merge from instruments
5 Years Ago
link.xml for Midi library
5 Years Ago
Automatically subscribe to entities
5 Years Ago
Bit of refactoring and fixing things that got lost in the merge
5 Years Ago
Added an item name search bar to the bottom of the F1 "Items" menu, which searches and displays all matching items from all categories.
5 Years Ago
Subtract decay detector
5 Years Ago
Subtract seismic detector
5 Years Ago
Subtract potentiometer
5 Years Ago
Merge from comp/entities
5 Years Ago
Merge from main
5 Years Ago
Allow typing when the console autocomplete is active (instead of needing to push tab)
5 Years Ago
fix fuel tank collider condition removed unused texture / material
5 Years Ago
Fix item assigned where it should've been the entity prefab
5 Years Ago
Prevent error in editor script OnEnable by moving the FindProperty calls
5 Years Ago
Merge from main
5 Years Ago
Fix editor script glitch that was breaking Fuel Tank + fix refresh button being disabled.
5 Years Ago
Class rename only
5 Years Ago
Derped a prefab