reporust_rebootcancel

106,188 Commits over 3,806 Days - 1.16cph!

7 Years Ago
reverted the values in the ground blend material
7 Years Ago
Ignore Cooking::cook/createTriangleMesh error
7 Years Ago
NRE fix
7 Years Ago
compile fix
7 Years Ago
Recalculate bounds after resetting lodgroup local ref point; just in case
7 Years Ago
chicken attack sounds
7 Years Ago
mining quarry has AI obstacle fixed missing AI sounds AI flees when it cant reach its target wood armor helmet balance
7 Years Ago
Disabled npc apply vis for now
7 Years Ago
Fixed DoFlybySound NRE Save++ Network++
7 Years Ago
backup/progress on rocket crane detail greybox
7 Years Ago
Rocket factory / office building textures / warehouse textures
7 Years Ago
fixed disappearing viewmodels
7 Years Ago
Fixed npc culling NRE caused by server reconnect
7 Years Ago
Fixed voice looping
7 Years Ago
Facepunch.Api manifest, banned servers (We can ban servers from showing up in the server browser now)
7 Years Ago
Replaced Physics.Linecast(Vector3 start, Vector3 end) with Physics.Linecast(Vector3 start, Vector3 end, out RaycastHit hitInfo) because Unity
7 Years Ago
Shift clicking a server in the serverlist will copy its Ip to your clipboard
7 Years Ago
Fixed language selector
7 Years Ago
Skins
7 Years Ago
Print progress when building the navmesh Sleep main thread while building the navmesh
7 Years Ago
Animal laggy ass is additive
7 Years Ago
Removed sound debug
7 Years Ago
Fixed "IsStopped can only be called on an active agent"
7 Years Ago
skin approval + icons
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
animal progress fixed bunch of animal animations (temp) animals stay at their proper attack range animals give up if they can't reach their target animals don't target players they can't see animal skeletons setup animal damage setup animal protection setup
7 Years Ago
Shader compile time opt; skipping unused permutations
7 Years Ago
Fixed flickering/missing bullet glass impact decals
7 Years Ago
Localized voice limiting works for sounds that aren't initially parented to another object (RUST-1598) Snow footstep tweaks Distant gunshot tweaks Misc minor sound tweaks
7 Years Ago
Fixed NREs in player and npc culling Fixed perf issues in lodgroup culling
7 Years Ago
merge from main
7 Years Ago
bugfix
7 Years Ago
ai improvements
7 Years Ago
Fixed NavAgent.Stop() error
7 Years Ago
Fixed linear render bugs with PropRenderer Added Create 512x512 Icon option to PropRenderer
7 Years Ago
Wood Helmet
7 Years Ago
Fixed npc ragdoll culling Fixed horse and bear ragdolls Fixed Ragdoll test scene Added sanity check to BaseNpc.VisUpdate
7 Years Ago
Staircase / office building texture progress
7 Years Ago
Added ztest option to ddraw; exposed to spheregizmo
7 Years Ago
Fixed sharpen going nuts with fp backbuffer (black spots)
7 Years Ago
Npc animator culling Fixed player culling via lodgroup Fixed culling toggle makevisible
7 Years Ago
Rcon.Web is enabled by default (launch with +rcon.web 0 to disable) Websocket rcon should bind to single ip properly if supplied by rcon.Ip
7 Years Ago
Codegen
7 Years Ago
Ladder movement is verified on the server
7 Years Ago
overhang bridge piece for jumping puzzle
7 Years Ago
Fixed client collider on PineBare-2 (RUST-1660)
7 Years Ago
Added Restarting, SaveCreatedTime to serverinfo output
7 Years Ago
Store save creation time in save file (shouldn't break protocol) Add save creation time to server tags
7 Years Ago
backup/progress