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121,151 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] Poll every few mins
6 Years Ago
[D11] [UI] fixed the drop multiple options still working for single items even though the nav bar prompts weren't there
6 Years Ago
InventoryManager refactor Fixed scrapping multiple items not working
6 Years Ago
[D11] [UI] Controller Icon input prompts now consistent. Removed SetControllerIcon component from main single action image in HUD to prevent it from overwriting the code change.
6 Years Ago
Disable unused packages (vr, xr, 2d, analytics, mp-hlapi, director, timeline, umbra) Update TMP
6 Years Ago
[D11][UI][#1537] Changed loot text from containers
6 Years Ago
Added inventory.defs
6 Years Ago
[D11] Add a default timeout and checkout after clean
6 Years Ago
[D11][UI] Light loot panel Improvements
6 Years Ago
[D11] [UI] SetControllerIcon now checks for controller icons class before accessing it, and now sets icon if needed. SetSprite function checks for valid image before setting sprite.
6 Years Ago
[D11] Disable default checkout and do it manually
6 Years Ago
lowered gloss on floor grate material added latest prefabs from Damian to level
6 Years Ago
6 Years Ago
Silenced+twin SMG variants.
6 Years Ago
6 Years Ago
6 Years Ago
fixed scope jitter on HAB/cargoship
6 Years Ago
player movement now automatically bumps up over small curbs and steps
6 Years Ago
Server compile fix
6 Years Ago
Inventory crafting fixes Menu tweaks
6 Years Ago
FInished conveyor unit buildings / LODs/COL/Prefabs
6 Years Ago
[D11] Updated Building Decaying notice that was using the wrong translation key
6 Years Ago
[D11] [UI] Potential Fix for build menu getting stuck and refusing to open when you mash certain button inputs in-game.
6 Years Ago
[D11] Fixed off-centre text on Refinery loot panel
6 Years Ago
[D11] Changes
6 Years Ago
[D11] Fixed off-centre text on Refinery loot panel
6 Years Ago
Server inventory tweak
6 Years Ago
GameStat fixes
6 Years Ago
[D11][UI]Shotgun trap changes. Added new lootpanel type for auto turret
6 Years Ago
[D11] Fix for campfires not having textures on the gib parts when destroyed
6 Years Ago
Menu doesn't use Toggle control (because Unity 2019 broke it) Menu screen tweaks
6 Years Ago
[D11][Tutorial] merge r35290 from console
6 Years Ago
blocker fix on excavator walkways
6 Years Ago
[D11] Ensure food is no longer flagged as 'Cooking' when the BBQ/Fire etc is turned off
6 Years Ago
Terrain topology painting Static trees colliders (monument specific)
6 Years Ago
Steamworks CreateInterface fallback
6 Years Ago
bone knife desc fix Phrases fix
6 Years Ago
[D11][Tutorial] merge r35276 from console
6 Years Ago
[D11][UI][#2067] Fix for crash when selecting water containers
6 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
6 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
6 Years Ago
[D11] Define fix
6 Years Ago
[D11][UI] Implemented fuselootpanel for use for fuse boxes and flame turrets
6 Years Ago
[D11] [UI] Rotate action on vending machines and workbenches now only uses secondary input even when it's the only action. Added support for only using secondary input on interactions in game menu class.
6 Years Ago
[D11] Some test methods for new way of building
6 Years Ago
[D11][Tutorial] Fix for build constraint OBB being missing from abandoned shelter
6 Years Ago
[D11][Tutorial] imported single player map from shelf
6 Years Ago
[D11][UI] [#1884] fixed issue when creating new orders. [#2052] fix for crash when accessing nonexsistant sell order. Switched round spliting context
6 Years Ago
Steamworks use CreateInterface instead of FindOrCreateUserInterface
6 Years Ago
optimized the gravel piles material