reporust_rebootcancel

121,143 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11][UI][#1293] Removed legacy items from the vending machine admin panel. Fixed a few issues with the admin panel screen
6 Years Ago
[D11] [Audio] Fixes voice limit in pie menu
6 Years Ago
[D11] [Audio] Fixes voice limit in pie menu
6 Years Ago
[D11][Tutorial] Merge from d11_console_version/unity2019.1 #35361
6 Years Ago
[D11][Tutorial] Tutorial merge
6 Years Ago
[D11] [UI] Fixed map zoom sound playing when fully zoomed in or out (when no zooming is actually happening). Fixed map zoom min/max values being incorrect in certain cases. Reset map velocity when map zoom buttons are released.
6 Years Ago
[D11][Tutorial] Moved save data reference into D11_LOCAL_SERVER
6 Years Ago
[D11][Tutorial] merge from console_version #35357
6 Years Ago
[D11] Check for jumping when autosprint enabled
6 Years Ago
[D11][UI] Fixed issues with some loot panels name been loot instead of what it was supposed to be
6 Years Ago
[D11] [UI] Search Search button now show correct "Edit" prompt next to the text field.
6 Years Ago
[D11] Fix platform
6 Years Ago
[D11] [UI] Fixed popup buttons using incorrect translations.
6 Years Ago
[D11] Support for turning on/off flashlight
6 Years Ago
[D11] DTLS networking updates: RO refactor. MTU and message fragmentation handling. Console command support. Further work on handling disconnections and kicks.
6 Years Ago
Fume improvements. Nailgun fx.
6 Years Ago
6 Years Ago
Heavy pistol VFX.
6 Years Ago
DistanceFlare-Streetlight is the proper warm instead of red.
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
ladder NRE fix
6 Years Ago
step fixes
6 Years Ago
Show crafted item when unlocking a crate
6 Years Ago
[D11][Tutorial] Added extra defines for local server and changed define for debug xbox build
6 Years Ago
Unloading skins no longer causes any GC
6 Years Ago
[D11][UI][689] Fix for client and server disagreeing on player been close enough to loot.
6 Years Ago
Skin textures are "unloaded" instead of destroyed if they were loaded from bundles to prevent asset corruption
6 Years Ago
[D11] [UI] Potential fix for crash when searching for server with empty string. Added missing translations and fixed input icons on search popup.
6 Years Ago
[d11][Audio] Added reverb triggers to buildings that were missing them. Set up external reflections DSP on mixer.
6 Years Ago
[D11] [UI] Fixed vending machine customer panel not correctly showing purchase amount text. Added input icons for changing quantity when purchasing from vending machines. Added error message for game tip being null when requested.
6 Years Ago
[D11] [Audio] Attempt to fix pie menu sounds going missing
6 Years Ago
[D11] [Audio] Attempt to fix pie menu sounds going missing
6 Years Ago
Dump trum and digger material fixes / tweaked color of the dump truck details texture
6 Years Ago
Latest Steamworks
6 Years Ago
Fixed disconnect button not showing
6 Years Ago
Inventory data test
6 Years Ago
[D11][Tutorial] default builds to include d11_local_server
6 Years Ago
[D11][Tutorial] merge r35325 from console
6 Years Ago
TextMeshPro boilerplate
6 Years Ago
[d11] Turned off soft particles. 13ms->9ms for 4 campfires on ps4. Lets see if anyone complains.
6 Years Ago
Runtime compile fixes
6 Years Ago
[D11] Poll every few mins
6 Years Ago
[D11] [UI] fixed the drop multiple options still working for single items even though the nav bar prompts weren't there
6 Years Ago
InventoryManager refactor Fixed scrapping multiple items not working
6 Years Ago
[D11] [UI] Controller Icon input prompts now consistent. Removed SetControllerIcon component from main single action image in HUD to prevent it from overwriting the code change.
6 Years Ago
Disable unused packages (vr, xr, 2d, analytics, mp-hlapi, director, timeline, umbra) Update TMP
6 Years Ago
[D11][UI][#1537] Changed loot text from containers
6 Years Ago
Added inventory.defs
6 Years Ago
[D11] Add a default timeout and checkout after clean