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110,897 Commits over 3,897 Days - 1.19cph!

7 Years Ago
wip
7 Years Ago
scene organization
7 Years Ago
Added Toad Boots
7 Years Ago
Added -rcon.ssl (certificate path, wss) Added -rcon.sslpwd (certificate password, wss)
7 Years Ago
bunker rooms for launchsite LODs/COls/Prefabs scene2prefab launchsite
7 Years Ago
cliffside topos
7 Years Ago
Changed C4 back to 10/10 seconds timer
7 Years Ago
wip
7 Years Ago
Rocket factory LOD/COL/Prefabs
7 Years Ago
Merge from texture packing
7 Years Ago
undid keybind thing
7 Years Ago
Merge from main
7 Years Ago
Restored shader lods on packed standard
7 Years Ago
Packed first material for testing, building/materials/generic/atlas_wood_stone_metal
7 Years Ago
Compile fix (server)
7 Years Ago
Subtracting 21321
7 Years Ago
scene cliffside topo rock tweaks
7 Years Ago
Temperate biome has more stone nodes, less metal + sulfur nodes (arid + arctic biomes remain unchanged)
7 Years Ago
hqm bonus is now 2, relax schema
7 Years Ago
merge into main
7 Years Ago
skin approval
7 Years Ago
Grenade tweaks
7 Years Ago
Dressing backup, splat painting
7 Years Ago
manifest
7 Years Ago
merge from main
7 Years Ago
Cleaned some debug logs
7 Years Ago
chnagedcost of mining quarry (5000w,1500mf,6gear,4sheet) metal nodes only gives metal sulfur nodes only gives sulfur stone nodes only give stone increased stone yield from stone node added finishing bonus to nodes (around 20%) when using proper tools metal node has a single HQM finishing bonus
7 Years Ago
Default packed material foldout set to hidden
7 Years Ago
Merge from main
7 Years Ago
Finished first stage of pbr standard base layer packer Added extra functionality to ImageUtil + raw data workflow
7 Years Ago
ladders
7 Years Ago
backup
7 Years Ago
backup
7 Years Ago
fixed an occluder of one watchtower
7 Years Ago
Rest of the foliage texture sheet factored into tinting mask Flower clutter spawn slightly taller
7 Years Ago
-Tall grass clusters and dungeon foliage do not displace -Tint tweaks, contrast, grass overall shorter
7 Years Ago
Adjusted item pouch color to look different from the hidden stash
7 Years Ago
backup
7 Years Ago
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7 Years Ago
Junkpile base model using terrain blend shader - should allow steeper placement (up to 20 degree)
7 Years Ago
Manifest
7 Years Ago
Burned chicken meat despawns faster
7 Years Ago
Spoiled meat and spoiled apples despawn faster
7 Years Ago
Fixed metal, sulfur, components, scrap, turrets and keys having no rarity set (despawn time) Increased despawn time of rocket launcher, CCTV, targeting computer, explosives and gunpowder
7 Years Ago
Fixed M249 having no rarity set (despawn time)
7 Years Ago
Fixed burned meat and seeds spawning in food boxes due to the automatic loot tables
7 Years Ago
Reverted grenade mass and throw velocity changes
7 Years Ago
Ore stage change sound Misc sound polish Mix tweaks
8 Years Ago
Processor test/wip
8 Years Ago
Sync improvements and a few bug fixes First pass at dynamic load/unloading of music clips (streamed clips = horrible sync)