110,897 Commits over 3,897 Days - 1.19cph!
Added -rcon.ssl (certificate path, wss)
Added -rcon.sslpwd (certificate password, wss)
bunker rooms for launchsite LODs/COls/Prefabs
scene2prefab launchsite
Changed C4 back to 10/10 seconds timer
Rocket factory LOD/COL/Prefabs
Merge from texture packing
Restored shader lods on packed standard
Packed first material for testing, building/materials/generic/atlas_wood_stone_metal
scene
cliffside topo rock tweaks
Temperate biome has more stone nodes, less metal + sulfur nodes (arid + arctic biomes remain unchanged)
hqm bonus is now 2, relax
schema
Dressing backup, splat painting
chnagedcost of mining quarry (5000w,1500mf,6gear,4sheet)
metal nodes only gives metal
sulfur nodes only gives sulfur
stone nodes only give stone
increased stone yield from stone node
added finishing bonus to nodes (around 20%) when using proper tools
metal node has a single HQM finishing bonus
Default packed material foldout set to hidden
Finished first stage of pbr standard base layer packer
Added extra functionality to ImageUtil + raw data workflow
fixed an occluder of one watchtower
Rest of the foliage texture sheet factored into tinting mask
Flower clutter spawn slightly taller
-Tall grass clusters and dungeon foliage do not displace
-Tint tweaks, contrast, grass overall shorter
Adjusted item pouch color to look different from the hidden stash
Junkpile base model using terrain blend shader - should allow steeper placement (up to 20 degree)
Burned chicken meat despawns faster
Spoiled meat and spoiled apples despawn faster
Fixed metal, sulfur, components, scrap, turrets and keys having no rarity set (despawn time)
Increased despawn time of rocket launcher, CCTV, targeting computer, explosives and gunpowder
Fixed M249 having no rarity set (despawn time)
Fixed burned meat and seeds spawning in food boxes due to the automatic loot tables
Reverted grenade mass and throw velocity changes
Ore stage change sound
Misc sound polish
Mix tweaks
Sync improvements and a few bug fixes
First pass at dynamic load/unloading of music clips (streamed clips = horrible sync)