reporust_rebootcancel

105,872 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Added new materials to skin list
9 Years Ago
Updated spawn masks for new layout.
9 Years Ago
Compile fix (CLIENT && !SERVER)
9 Years Ago
Added GameManager.Destroy (verifies entity state and logs error if it's corrupted) Replaced a shitton of GameObject.Destroy and Object.Destroy calls with GameManager overloads
9 Years Ago
Merge from main
9 Years Ago
Compile fix
9 Years Ago
Concrete Sewers textures Stairs/Ladders Rusty version Sewers mud texture blend mask Sewer tunnels models/mats
9 Years Ago
Fixed dragging not showing
9 Years Ago
b7
9 Years Ago
scene prep
9 Years Ago
Fixed missing crafting queue
9 Years Ago
Moved blood package to third party folder
9 Years Ago
Menu cleanup
9 Years Ago
more pre merge
9 Years Ago
Loot
9 Years Ago
Compile fix
9 Years Ago
Pre Merge
9 Years Ago
Compile fix
9 Years Ago
Compile fix
9 Years Ago
Network, Save++
9 Years Ago
Rebuilt plugins
9 Years Ago
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9 Years Ago
Merged from main
9 Years Ago
Sewers mud textures Another concrete detail texture Misc mat and meta changes
9 Years Ago
Scene stuff WIP lighting improvements
9 Years Ago
9 Years Ago
Radtown fabrication
9 Years Ago
Console commands can reply with objects, which get serialized to json
9 Years Ago
Bunch of generic detail textures for metal, plaster, concrete, asphalt, etc. Added them to dungeons materials
9 Years Ago
Fixed EnforceLimits deleting entities wrong
9 Years Ago
Fixed Startup error
9 Years Ago
Added Rcon.web - setting to true enables websocket rcon
9 Years Ago
backup
9 Years Ago
dungeons scenes backup pipelines models, mats, textures, LODs, ready to place prefabs
9 Years Ago
radtown things
9 Years Ago
RCon think during loading
9 Years Ago
Water2 parity with Before; minor changes
9 Years Ago
vm wood hammer - Made the deploy anim much longer with loads more spinning
9 Years Ago
Female LoDs
9 Years Ago
Fixed being unable to repair external walls, metal embrasures and window bars
9 Years Ago
Linux server fixes
9 Years Ago
backup
9 Years Ago
Some pain relief for modders (you should still call UpdateSkin after SetGrade on building blocks)
9 Years Ago
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9 Years Ago
Water sim tweaks + small opt
9 Years Ago
Merge from dungeons.
9 Years Ago
Merge from main.
9 Years Ago
Fixed queue jumping not jumping the queue
9 Years Ago
Wood hammer - Throwing them was a bad idea, let's pretend that didn't happen.
9 Years Ago
Wood hammer - made throwable, updated vm anims, edited deploy audio to match new anim