reporust_rebootcancel

105,868 Commits over 3,806 Days - 1.16cph!

9 Years Ago
more
9 Years Ago
Merge from main
9 Years Ago
Fixed assert spam when leaving play mode in the editor
9 Years Ago
Only toggle batch children when required
9 Years Ago
Dedicated server compile fix
9 Years Ago
Client side entity game object destroys are load balanced when leaving a network group
9 Years Ago
Deferred actions carry a priority value that determines when they'll be executed
9 Years Ago
backup
9 Years Ago
9 Years Ago
9 Years Ago
5.4 fixes
9 Years Ago
Merged 5.4 in
9 Years Ago
pre-release branch uses 5.4
9 Years Ago
builder uses 5.4.0b6
9 Years Ago
9 Years Ago
Fixed corpse ragdolls snapping to world origin
9 Years Ago
east shore
9 Years Ago
Updated Standard/Rust shaders to builtin baseline 5.4b6 Unity auto-fix/replace for a number of misc shaders Patched SSAO because of material keywords not working again
9 Years Ago
Fixed extra shiny player model.
9 Years Ago
wip
9 Years Ago
Cleaning up
9 Years Ago
Forgot materials
9 Years Ago
Wet rocks on water and beach Inverted terrain height masking for wetness Foam pseudo-shadowing via reflection; reduced SSR fresnel cutoff Tweaked wetness some more
9 Years Ago
merge from pre-release
9 Years Ago
Unfucked entity creation / destruction events Made entity destruction a lot faster (or that's what the editor wants me to believe)
9 Years Ago
merge from main
9 Years Ago
improvements
9 Years Ago
powerplant scene updates dirt accum textures, mat, models, reeady to place prefabs
9 Years Ago
road materials updates, textures rework (less noise, better depth) road meshes simplification and beautification +new, longer segments
9 Years Ago
Merge fixes
9 Years Ago
Fixed a condition where saves could get wiped on inproper shutdown
9 Years Ago
Merge from main
9 Years Ago
Close rcon on exception Fixed some server exception reports not grouping properly
9 Years Ago
Bug reporter fix (why didn't anyone report this!?!?!)
9 Years Ago
more
9 Years Ago
Merge from main.
9 Years Ago
Getting close.
9 Years Ago
Fixed PrefabInstantiate culling itself in standalone builds (I think)
9 Years Ago
Fixed invisible static bushes
9 Years Ago
Fixed some skin icons
9 Years Ago
Explicitly stop AudioSource playback when disabling a Sound (FMOD error fix)
9 Years Ago
Client side tree meshes are now managed by the tree entity (fixes occasional invisible trees)
9 Years Ago
Added convars for all the different places pooling is used in Disabled sound prefab pooling by default (all the others remain enabled)
9 Years Ago
fixed console.clear added console.tail <count> added console.search <string>
9 Years Ago
rcon utf8 input experiment
9 Years Ago
Fixed AF not forcing on for all textures (against diogo's wishes)
9 Years Ago
EAC updates
9 Years Ago
9 Years Ago
Planner traces ignore triggers Planner uses rust namespace defines instead of LayerMask.GetMask
9 Years Ago
Fix for "Cannot change GameObject hierarchy while activating or deactivating the parent."