128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Removed Vulkan graphics API from Windows asset bundles
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added "MinWorldSize" and "MinDistance" to MonumentInfo so it can be specified per monument
Added large monuments back to small maps (launch site and excavator still require at least 3500 world size)
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Removed Global Stats button for now. WIP Cleanup in Leaderboards and PlayerQuickStatsPanel page to store the data when other data is loaded instead of attempting to retrieve it each time we change selection (might be faster this way).
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Leaderboards visual tweaks. Changed player quick stats retrieval to wait for navigation to finish before loading.
                
                
                
                
             
         
        
            
            
            
                
                [D11][DTLS] Reduced some more server log spam.
                
                
                
                
             
         
        
            
            
            
                
                [D11][DTLS] Increased outgoing message throttle rate. Don't send acks for every message in the batch, just the end sequence - traffic optimisation.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] WIP fixes to address control config issues when holding a building planner.
                
                
                
                
             
         
        
        
            
            
            
                
                Deleting x86 versions of libRustNative, libRenderer
                
                
                
                
             
         
        
            
            
            
                
                Support for an octave shift set of notes - hold a button (defaults to keypad enter) to access another octave of every note
Hooked up another octave on the piano (defaults to 3, can access 4 by holding octave shift button)
Supports console bindings eg. "playnote d3#" or "bind n playnote d4"
Fixed console bindings not working on mountable isntruments
                
                
                
                
             
         
        
        
            
            
            
                
                Add brake inputs, refactor throttle input
                
                
                
                
             
         
        
            
            
            
                
                Vehicle physics and visuals work. May revert some of this - trying some different options for wheels and friction. Network protocol++
                
                
                
                
             
         
        
            
            
            
                
                Don't run IK update on server
IK should match up over network
Support for non-standard IK transform space (for held items)
                
                
                
                
             
         
        
            
            
            
                
                IK pass on drum kit
Show all ik points as gizmos
                
                
                
                
             
         
        
            
            
            
                
                Cleaned up duplicate piano and drum kit sound definitions
                
                
                
                
             
         
        
            
            
            
                
                Fixed some keybinding issues, fixed dedicated sharp keys not doing anything
                
                
                
                
             
         
        
            
            
            
                
                Cleanup logic to potentially support more notes
                
                
                
                
             
         
        
            
            
            
                
                Player model IK support, assign an IK target per note and move hands to appropriate location
                
                
                
                
             
         
        
        
        
            
            
            
                
                Applied all feedback tweaks.
Putting the more radical changes on a branch to get the no-brainer ones in sooner.
                
                
                
                
             
         
        
            
            
            
                
                Revert/disable water body until shader is ready
                
                
                
                
             
         
        
            
            
            
                
                Fixed error in foliage-billboard
                
                
                
                
             
         
        
            
            
            
                
                Testing terrain carving via vertex culling instead of per-pixel clip
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from main/hdrp/2019.2
                
                
                
                
             
         
        
            
            
            
                
                Terrain carving
Added Terrain Alpha Vertex Sampler SF
                
                
                
                
             
         
        
        
            
            
            
                
                horse animation and random circle fixes
                
                
                
                
             
         
        
        
            
            
            
                
                fixed helicopter debris temperature
                
                
                
                
             
         
        
        
        
            
            
            
                
                Regen remaining ASE shaders
                
                
                
                
             
         
        
            
            
            
                
                Deleted unused ASE template
                
                
                
                
             
         
        
        
            
            
            
                
                Removing some hacks that were added for the old version of local space ClientIOLine
                
                
                
                
             
         
        
        
            
            
            
                
                merge from screen_settings
                
                
                
                
             
         
        
            
            
            
                
                Merge from SoundFollowCollider
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                [D11] Fix for floating train tracks