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105,875 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Fixed nothing showing in common bp Tooltip delay Always show crafting queue Don't deslect blueprints when selecting item
9 Years Ago
Merge fixes
9 Years Ago
Merged from main
9 Years Ago
rigged / animated / added sounds for the reactive_target tweaked some flamethrower viewmodel anims
9 Years Ago
General shader cleanup
9 Years Ago
Fixed errors when running out of temp registers in d3d9; disabled far terrain splats for this target unless PVT is active Removed forward path from shaders using the terrain layer
9 Years Ago
Fixed errors when running out of texture samplers; disabled light probe proxy volumes
9 Years Ago
First pass skin colours, clothing prefab fixes.
9 Years Ago
UI scaling settings
9 Years Ago
Female model mesh replacement code (applied to tshirt)
9 Years Ago
Merged latest 5.4 shader and water fixes
9 Years Ago
ParentBecoming debug
9 Years Ago
Fixed AO intensity not working due to opts
9 Years Ago
ParentBecoming debug
9 Years Ago
Perf.Playermodel models wear random clothes
9 Years Ago
Fixed player preview Female model shit
9 Years Ago
Load balancer takes more time when queue backlog increases
9 Years Ago
Player skin sets reworked Skin shader defines colour directly (doesn't use lookup)
9 Years Ago
Fixed cargo plane's propellers not fading into fog (#634)
9 Years Ago
Updated AO to latest
9 Years Ago
Asian head variation + materials
9 Years Ago
9 Years Ago
Scene load debug
9 Years Ago
Basic tooltip functionality
9 Years Ago
Editor settings fix
9 Years Ago
Removed stability warmup queue on server start since at this point it should be in stored in all savegames
9 Years Ago
LoadUI frame pause so scenes are proper loaded
9 Years Ago
Fix for RUST-600 (Cannot change GameObject hierarchy while activating or deactivating the parent)
9 Years Ago
More cleanup
9 Years Ago
Fix for RUST-631 (Armored foundation steps gives adjacent foundation transparent side(s))
9 Years Ago
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9 Years Ago
Entities that haven't called spawn yet are valid as well (makes more sense for some existing code)
9 Years Ago
Cleanup
9 Years Ago
UI DontDestroyOnLoad
9 Years Ago
Theory: Unity doesn't like scenes with fullstops in their name
9 Years Ago
Compile fix (CLIENT && !SERVER)
9 Years Ago
Test: Don't check isSpawned when verifying the entity state while loading a save
9 Years Ago
Test: Set isDestroyed at the end of the entity deletion
9 Years Ago
Full Petur rollback
9 Years Ago
Old hapis on main again, for now.
9 Years Ago
Actually, let's not cause a premature Hapis wipe.
9 Years Ago
Random mat tweaks. Slightly increased SSAO radius, so that it doesn't black all over our grass as much. Made some placeholder crapsset store cars not be all toy-sized.
9 Years Ago
Made Hapis run prefab sky dome.
9 Years Ago
Undo Sky Dome.prefab change.
9 Years Ago
merge from hapis (includes some stuff picked up from dungeons earlier)
9 Years Ago
Merge from main.
9 Years Ago
Missed tree files.
9 Years Ago
release version
9 Years Ago
rc2
9 Years Ago
Include UI scenes in bundles