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111,778 Commits over 3,928 Days - 1.19cph!

9 Years Ago
Static pumpjack prefab
9 Years Ago
Sphere tank and warehouse topology textures
9 Years Ago
Monument prefab scene updates (more padding + increased fade distance)
9 Years Ago
Monument terrain adjustment fadeout is noise modulated for more natural transitions
9 Years Ago
Monument texture data ignores outermost texture pixels because Unity terrain painting forces those to zero
9 Years Ago
fixed rockets sometimes detonating against their creators during times of lag
9 Years Ago
Slightly better river-ocean transition
9 Years Ago
More rock params from HapisIsland
9 Years Ago
Aeolian Transport FX
9 Years Ago
Don't spawn field rocks on prefab mountains
9 Years Ago
Forest splat tweak
9 Years Ago
Folder
9 Years Ago
Removed shitty cliffside decor
9 Years Ago
Occasional barrel around powerlines
9 Years Ago
Changed underwater rendering order to happen immediately after the water meshes; avoids breaking Scott's FX Fixed warning in FilmicToneMapping/EyeAdaptationMesh.shader Added a bunch of RenderTexture.Release before some RenderTexture.Destroy just to be sure
9 Years Ago
canyon splat painting
9 Years Ago
Terrain alpha distance cutoff tweak
9 Years Ago
Monument LOD adjustments
9 Years Ago
Static mining quarry entity bounds
9 Years Ago
Exclude monuments from auto-cliff-splatting
9 Years Ago
Highland cliffs
9 Years Ago
military_tunnel_1 splat painting backup
9 Years Ago
Centralised place to Instantiate GameObjects (for better debugging/tracking)
9 Years Ago
Rock material parameter blending fix
9 Years Ago
Field rock splat modifier tweaks
9 Years Ago
Stealing some rock tints from HapisIsland since those suck a bit less
9 Years Ago
finally found that sweet spot for the terrain-rock blend material, yay military_tunnel_1 splat painting backup
9 Years Ago
unhooked bubble sound from underwater FX
9 Years Ago
Fixed missing linux config
9 Years Ago
Satellite dish terrain adjustment improvements
9 Years Ago
Monument terrain placement supports negative padding
9 Years Ago
Powerplant splat painting backup
9 Years Ago
Debugging
9 Years Ago
Prefab mountain scale adjustments
9 Years Ago
SatDish work backup
9 Years Ago
Tweaked default salt calculation
9 Years Ago
FX WIP
9 Years Ago
new underwater world effects. revamped snow effect.
9 Years Ago
Don't spawn players on decor topology
9 Years Ago
Radtown 3 terrain adjustment tweak
9 Years Ago
Padding parameter for monument terrain placement
9 Years Ago
Removed lighthouse foundations 1 and 2 Tweaked lighthouse spawn rule
9 Years Ago
Mountain terrain offset behaviour tweak
9 Years Ago
Mountain prefab scene updates
9 Years Ago
Monument spawn rules are more relaxed about life
9 Years Ago
Monument terrain anchor tweaks
9 Years Ago
Prefab mountain 2
9 Years Ago
Prefab mountain 1 updates
9 Years Ago
SatDish work backup
9 Years Ago
SatDish splats painting backup