reporust_rebootcancel

111,293 Commits over 3,928 Days - 1.18cph!

10 Years Ago
Accurate healthbars for everything!
10 Years Ago
Turning smooth transitions off on white flowers because they are FUCKED UP
10 Years Ago
Fixed grass displacement shader bug
10 Years Ago
More environment specific ambience
10 Years Ago
setup the bow viewmodel so it can swap out the arrow model (thanks Alex!)
10 Years Ago
balanced explosive/fire rounds effects when being burned shotgun slug actually works
10 Years Ago
merge from main
10 Years Ago
missing file
10 Years Ago
ammo balance fixed shotgun slugs not actually being slugs, whoops
10 Years Ago
Downsized and filtered the miner hat emissive map to help mitigate the crazy bloom flicker at a distance. Scene backup.
10 Years Ago
Recovered the Hapis tunnels.
10 Years Ago
Backup
10 Years Ago
Hapis scene file.
10 Years Ago
Tempdelete to bypass silly error.
10 Years Ago
More consistency in terrain-grass spec. Retoned some trees. Less flowers. Fixed snow pine floaters for real this time. Spawn table adjustments.
10 Years Ago
Missing files.
10 Years Ago
Spawn tables. Manifest.
10 Years Ago
Bark texture downsize.
10 Years Ago
Bare field trees. Road spec better matches dirt.
10 Years Ago
Manifest. Spawn tables.
10 Years Ago
Bare bushes.
10 Years Ago
fixed some erros with the flashlight viewmodel.
10 Years Ago
Hapis topology. Grass plane/terrain tint consistency. Tunnel 2.
10 Years Ago
Phrases
10 Years Ago
Spear throwing
10 Years Ago
Added inventory.givebpall CommunityEntity.UI stuff for bawng
10 Years Ago
Building damage fix
10 Years Ago
Added server.pve mode (no pvp damage)
10 Years Ago
merge into main
10 Years Ago
missing file
10 Years Ago
protocol++ updated manifest updated loot tables
10 Years Ago
merge from main
10 Years Ago
Merge from main
10 Years Ago
Updated phrases
10 Years Ago
LookingA tooltips are visible in sunlight/snow
10 Years Ago
Added toggle to LitSmokeEmissiveFlame to enable emissive multiplication with base
10 Years Ago
Added LitSmokeEmissiveFlame shader variants
10 Years Ago
Community Entity boilerplate HUD ordering fixes Made health bar more visible (particularly in bright sunlight)
10 Years Ago
merge from main
10 Years Ago
bunch of megs fixed icons if( = if (
10 Years Ago
Community Entity boilerplate HUD ordering fixes Made health bar more visible (particularly in bright sunlight)
10 Years Ago
Added "Particles/Lit Smoke Emissive Flame" shader for helk
10 Years Ago
merge from main
10 Years Ago
balanced fire damage to buildings added new ammo icons added explosive rifle ammo
10 Years Ago
Fix for 4k pvt crash; updated RustMative libraries
10 Years Ago
Nametags
10 Years Ago
Fixed rotation option being disabled
10 Years Ago
merge from main
10 Years Ago
Fixed fire spreading and made it spread less based on generation bow can take multiple ammo types added HV bow ammo added 12 gauge shotgun slug incendiary now rocket moves slower than basic rocket
10 Years Ago
Don't draw the displacement