128,924 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Server errors and asserts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ConsoleSystem.RunConfig
Ban.cfg now saved/loaded proper
Added ConsoleSystem.Arg.GetPlayer( name/ip/steamid )
Added BasePlayer.Find( name/ip/steamid )
Added kick command
Added ban command
Added banid command
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added status command
Added connection.ping
Added connection.connectionTime
Added connection.GetSecondsConnected()
 
                
                
                
                
                
             
         
        
            
            
            
                
                Those get auto-modified by Unity all the time
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added command say
Added command users
Added command banlist
Added command banlistex
Added command listid
 
                
                
                
                
                
             
         
        
            
            
            
                
                Resources now use the Resource Dispenser component
Fixed gibs not working if the mesh wasn't convex
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed say so you don't have to use quotes
Wolf ragdoll
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prepared the terrain foundation for overlays (trails, snow, ...)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Eating now affects metabolism properly
Campfire placement guide proper
Pass time to take onto ItemActions
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added more terrain overlay functionality
 
                
                
                
                
                
             
         
        
            
            
            
                
                commiting batch 4 of re-exported anims on new rig.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed motion blur flicker when tonemapping is disabled; fixed warnings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made terrain overlay texture update nicer and faster
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved TerrainOverlayAdd
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated TerrainMeta class description
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved some wolf animations; added a new death animation for the wolf;
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Finally some pine trees that don't suck, jesus.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added terrain overlay textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                We can cache these messages and reuse them to avoid GC churn
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More work on the terrain overlay system
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added more variants of the terrain layer masking functions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added overlay sampling to terrain cginc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed terrain overlay value normalization
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed weapon worldmodels floating 30 feet in front of player
Bow can now fire arrows (wip)
Fixed GameTrace sometimes returning too early
Can pick up dropped world items again
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added overlay support to the terrain shaders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update terrain generator test scene
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Tiny test scene for Diogo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Converted Tom's old rocks to new texture and material setup. Renamed them to rock_01,02,03. Reorganised some textures.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                improved several of the wolf animations; finished adding all the sound fx for the wolf
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More snowy biome stuff. Fixed the rock shader lighting formula.