reporust_rebootcancel

131,077 Commits over 4,232 Days - 1.29cph!

12 Years Ago
Language flags Fixed angular unsafe'ing URLs
12 Years Ago
Accidentally left the dev bar out
12 Years Ago
Fixed "Unsupported build setting: cannot build headless development player" Updated UnityEngine.dll that plugins use Updated project settings
12 Years Ago
phrases update
12 Years Ago
Player model culling LODs
12 Years Ago
hide modals when changing screens (like, changing to load screen) hide disconnect, continue pending internals
12 Years Ago
LODs, heirachy groups Made cullgrid for procedural map smaller
12 Years Ago
Fixed client compiling errors
12 Years Ago
More client compile fix
12 Years Ago
12 Years Ago
WIP MenuScene. ++ SceneMate, Shaderforge third party.
12 Years Ago
Added reload styles button temporary styles for server list, loading screen
12 Years Ago
Deleteing unused
12 Years Ago
Menu Scene updates
12 Years Ago
Merged from main
12 Years Ago
Re-Added F2 menu (HTML based) Fixed laoding menu overlay
12 Years Ago
Updated project settings
12 Years Ago
finished the new flare animations
12 Years Ago
added sounds to some of the view models
12 Years Ago
12 Years Ago
12 Years Ago
12 Years Ago
12 Years Ago
Some AI tests, ideas and prototypes
12 Years Ago
Changed OS X fullscreen mode to hide dock and menu bar
12 Years Ago
Some spec on the terrain
12 Years Ago
Merge from main
12 Years Ago
More AI tests, ideas and prototypes
12 Years Ago
made some improvements to the bolt rifle animations
12 Years Ago
tweaked the hatchet animations
12 Years Ago
Merge from 654 and stuff
11 Years Ago
Fixed petur's floating ghost man problem
11 Years Ago
More forest ground clutter, new temporary tree leave texture technique files.
11 Years Ago
ignore configing some plugins
11 Years Ago
AI context map extensions
11 Years Ago
AI behaviour prototypes using context maps
11 Years Ago
AI context map interpolation
11 Years Ago
AI movement prediction improvement
11 Years Ago
AI context map utility methods
11 Years Ago
AI obstacle avoidance fix
11 Years Ago
AI follow tweak
11 Years Ago
AI context map refactoring
11 Years Ago
AI entity-wide layer mask for faster physics queries
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
tweaked some of the animation speeds for some of the weapons.
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers