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110,897 Commits over 3,897 Days - 1.19cph!

10 Years Ago
Separated inspector splat type selection from internal splat index Added conversion methods from splat index to splat type and vice versa
10 Years Ago
Merge from main
10 Years Ago
Reverted accidental water render queue change
10 Years Ago
Merge from main
10 Years Ago
Optimized how entity positions are networked
10 Years Ago
Water update and tweaks
10 Years Ago
added effects.footsteps added effects.ambience
10 Years Ago
Changed random colormap multiplier to 90%-110% (instead of 100%-125%)
10 Years Ago
Improved splat and color mapping across the board
10 Years Ago
Cleaned up gamesignal bullshit Animal attack noises Fixed melee swing animations (properly) Fixed loaded items not cooking/smelting after a load network protocol++
10 Years Ago
Tweaked rock placement parameters to form bigger, more compressed clusters
10 Years Ago
Optimize sample rates
10 Years Ago
Metabolism changes now networked immediately Fixed melee attack swings not playing Reduced torch brightness
10 Years Ago
Riverbed improvements
10 Years Ago
Warn when a packet can't be sent (debugging) Fixed packets sometimes being dropped (dissapearing wall glitch)
10 Years Ago
Performance recording stuff
10 Years Ago
Raycast both heightmap and normalmap after the terrain generation was complete (to support grass on terrain blended cliff meshes etc)
10 Years Ago
wip
10 Years Ago
Missing files.
10 Years Ago
Fixed cliff mesh shading artifacts.
10 Years Ago
Cliff prefabs.
10 Years Ago
Leftover files.
10 Years Ago
Cleanup & rock textures that don't repeat so terribly much.
10 Years Ago
Env prefabs
10 Years Ago
server.ip should work again
10 Years Ago
NRE fixes
10 Years Ago
EAC hashtool fixes
10 Years Ago
Metabolism rate hotfix (servers need to restart)
10 Years Ago
Removed unused wetness nomal map
10 Years Ago
Setup for Diogo
10 Years Ago
fixed minor bug with the spear idle animation
10 Years Ago
Missing keywords
10 Years Ago
New hashtool config
10 Years Ago
Generated lootspawn recepies
10 Years Ago
Cleanup.
10 Years Ago
Rock stuff.
10 Years Ago
Connection tweak Hammer non automatic, reduced delay Reduced ore cook times Increased shotgun damage
10 Years Ago
redid eoka animations so it works like the legacy eoka added new sounds and special fx for eoka eoka sounds like some japanese food.
10 Years Ago
Merge from main
10 Years Ago
Merge from main
10 Years Ago
Removed smoothness workaround from water shader (no longer required)
10 Years Ago
Scene & missing paint icons.
10 Years Ago
Mats & metas.
10 Years Ago
Removed directional light from reflection probe bake
10 Years Ago
Hydration drops half the rate of calories (probably backwards but we don't have any drinks)
10 Years Ago
Fixed block.halfheight metal health Fixed door metal health
10 Years Ago
Fixed not being able to connect to server after a failed join attempt
10 Years Ago
Fixed bow breaking when no ammo Lessened the effects of hunger/thirst - to avoid shock on it being enabled
10 Years Ago
Updated water to latest version
10 Years Ago
Server: Create a net_env if none exists (after loading a save)