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20,849 Commits over 1,522 Days - 0.57cph!

3 Years Ago
Fix up break pieces on citizen_props/ models Rename FuncBrush.cs to BrushEntity.cs Added Rotation.Random to complement Vector3/Angles.Random Update base.fgd
3 Years Ago
Fix hanging from SetParent, forgot to stage this fix oops
3 Years Ago
Squashed commit of the following: commit 1ac5cfe0050b8a315707060c2c709d5b43038652 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 17:12:16 2022 +0000 Fix console object conversion commit b0c1b7c6a2396dee81605998f354677832034086 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 16:52:48 2022 +0000 Addon Editor rebuild when addon config is probably a new object commit 0f655119d63b832c8ff46d35f7fc064270b899ab Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 16:51:19 2022 +0000 Make tooltips suck less commit 05abf31d3c48b9cb83d1bf955a1c913fc8f51edb Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 16:32:02 2022 +0000 PropertySheet handles grouping, browsable( false ), description and ordering commit da521fbf00c3930728696654779f6087932960ea Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 16:30:33 2022 +0000 DisplayInfo has Order and Browsable properties commit 1ad526454dde7defa72182aa9f1321698c8af6bb Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 16:30:15 2022 +0000 AddonConfig annotations commit 38238325f4f1504463f7ec8f1b819e9f909ff2df Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 16:29:57 2022 +0000 Fix ScrollArea canvas background not transparent commit d8942d036d99cc56fe4a854bc2862ece8ab82acd Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 13:42:27 2022 +0000 Addons use CodePath, HasCode from config commit a573e565ba4509f2d99ae4b401a000ccdf7b1547 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 13:32:23 2022 +0000 Opening console stack only needs single click commit 119c1f40f9fc947faa34415ea88960b2c3615d18 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 13:17:11 2022 +0000 Queue to dispose Qt's smart pointer objects in the main thread commit 1f87b4d0fc9ca888edbd573d941550411858b76a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 11:52:14 2022 +0000 Added initial help page to addon switcher commit 4f6a327406a6a0de6226d4ea48366381b3759195 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 11:51:39 2022 +0000 Added Widget.LocalRect, ScreenRect, Width, Height commit f9bae2312248b35ee2d058aba753144c44568d28 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 11:51:15 2022 +0000 Remove Tools menu commit c2a4e4bd0fbefc81b49322ba0ba7b4b560cb2456 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 11:51:04 2022 +0000 Fixed NRE in DisplayInfo commit 32cea1e6e9d43fe30f5796121a9fd525396f771f Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 11:50:55 2022 +0000 Added Rect.Contract methods to match .Expand commit 5988cd2416a93962f338c7a0562703e672c6f84e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 11:27:53 2022 +0000 Update local games list when local addons change commit dd60b0703afc157ecf33b6fa78ff0d919e57c08d Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 10:49:51 2022 +0000 Indicate that addon has an old schema and upgrade is available commit 1f50324917a43b41769c4558d2215517f33ed108 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 10:49:29 2022 +0000 Fix load addon gamemodes not loading commit 87075b3be317820870af1353d181057fd1669115 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 10:34:34 2022 +0000 Addon right click > open folder commit 41c9e4a21259f3d1e92b4c5eab7e9d2033d74875 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Jan 14 10:34:19 2022 +0000 .addon file upgrading, saving commit bc80d6e1c15c1b22a37a0bbe8a69f7c4e595681a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Jan 13 16:42:43 2022 +0000 Delete addons.json commit 5f0f8cfe1c3d47f2786e56037e614b12c30c1e53 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Jan 13 16:42:29 2022 +0000 Asset browser mod filter obeys active status commit fa5c489a77f0da06fbc1183106f29fb25996960e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Jan 13 15:38:56 2022 +0000 Update .gitignore commit 93904514ef63346eb77086ab8a1b09e800839edf Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Jan 13 15:38:01 2022 +0000 Asset absolute paths commit 17c88625624443e82944cf93f238a531c8e6727f Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Jan 13 08:47:09 2022 +0000 Save tool settings and autosave in .source2 folder commit cbc89525e9c78545469d5ad8285401f707093a3e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Jan 13 08:45:22 2022 +0000 Don't dump a tools_asset_info.bin into each addon commit 41f48939c806f9a2a98a747c4b21056405892c71 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Jan 13 08:26:23 2022 +0000 Add Asset.AbsolutePath commit c50903737a6ab255b750b992eb598a83fe93e772 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 16:49:25 2022 +0000 GetAllModsCount can return only active mod count commit 72696eb82b6966078f6873bd6c95d45621c86187 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 14:38:16 2022 +0000 Asset system will add new assets from added folders commit bed53c129dca18ff3121a44c7ffb869ba43534a4 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 14:24:21 2022 +0000 Rebuild asset browser controls when mod count changes commit f87197f84226726c65ffa1acfbbc91aea3889074 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 14:24:08 2022 +0000 Trim some P4 shit commit 066c0df420a4741f356058422f52561bb7d57c0e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 14:23:42 2022 +0000 Trim all this vwatch shit commit ae2160e849b66a292e3c741238ca799a9d22f3f3 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 13:12:32 2022 +0000 Asset System enable/disable mods when adding/removing commit a709c1abb79a494b5c130efa6f1c706da37c4d98 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 11:25:31 2022 +0000 Remove mod_* searchpaths when adding addon paths commit d1f192e69743b6d0c75cd5974d6e990615e861c9 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 11:24:53 2022 +0000 filesystem.RemoveSearchPaths accepts a wildcard pattern commit 23a1d060e983bd4579932b5fe227432f774e322a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 11:19:20 2022 +0000 Can change active status commit ec4fe6a209a1cfd0241af955ea43dac973e53e22 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 10:59:47 2022 +0000 Addon remove option works commit 79964f7482cfc4a4a46231682a185a16faadeee4 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 10:00:04 2022 +0000 Native reads new .addon format, can add addons without restarting commit 384e2b8abed7ae745fbaa3995961ebaf7d473661 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Wed Jan 12 08:40:20 2022 +0000 Actually add new addons commit 8b3225023d0a4dd179391d818a023c95a6c8686a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 11 17:42:19 2022 +0000 FileDialog binds commit e01ea71545188708dc9f1d13eb21cbe6fbcb7cf2 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 11 16:45:50 2022 +0000 Addon list commit 491c15a2e1985b073bcb3efca0a81d5410053482 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 11 16:45:21 2022 +0000 Force scrollarea background to transparent commit a4aba1956b978112b20bfd9e57cb4b700b687379 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 11 16:44:59 2022 +0000 Added Rect corner accessors commit d4961c369ec650c317d396da3d4df8cc47b43112 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 11 14:14:47 2022 +0000 Rename AddonConf to LocalAddon commit 835996b9a5e07f1b972c3f05caaced748a40b291 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 11 10:32:30 2022 +0000 Server addon loading commit 11558aad10f3de90e6cf38d56280622f742d9b47 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 11 07:23:32 2022 +0000 Add a repeat counter on console message repeat commit 8f965068d34f99637a4926360edbb3ef22cda552 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 11 06:15:44 2022 +0000 Clean up logging commit b8f67e1cb381f0cf7e3173467a7c107cbbf6ef0b Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Jan 10 19:31:47 2022 +0000 Addon Config, Solution Folders commit 3a823c359129b70c1b99b0e62e637631d5cf5e7e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Jan 10 16:42:41 2022 +0000 Start organising for addon manager commit dbe4d944ba70837d30a2d7a91247485ac49040f1 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Jan 10 16:41:59 2022 +0000 Asset List filtering commit b35663a019ac44cf3f956582a7312d2f92eccf12 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Jan 10 16:41:43 2022 +0000 Clickable objects in console commit 5c9addbab015c4feae9659d0a6b70c5fdd66e875 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Jan 10 16:39:45 2022 +0000 TextEdit.GetAnchorAt commit ac7b0731b26d007ffcc1df4e5ab8596487a7a059 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Jan 10 16:39:07 2022 +0000 DataModel tooltip, statustip, selection
3 Years Ago
Fix ScrollArea canvas background not transparent AddonConfig annotations DisplayInfo has Order and Browsable properties PropertySheet handles grouping, browsable( false ), description and ordering Make tooltips suck less Addon Editor rebuild when addon config is probably a new object Fix console object conversion
3 Years Ago
Added StartPosition option to ent_platform & other minor updates BREAKING CHANGE: ent_platform "Spawn Settings" flags were separated into their own C# properties and now have proper descriptions, maps using "Starts Moving" and "Loop Movement" features will need recompiling Merge branch 'master' of sbox
3 Years Ago
Gamma correct background-tint Background tint should now set the exact color values instead of a more washed out color
3 Years Ago
Don't allow entities to try and become children of their children, throw a warning for creators - fixes infinite recursion crash.
3 Years Ago
Make Vector4.One actually equal Vector4(1, 1, 1, 1); Add "tint" filter for SCSS. filter: trint(COLOR); ```css filter: tint(red); filter: tint(#ff0000); filter: tint(rgb(255, 0, 0)); ``` Add "tint" filter for SCSS. filter: trint(COLOR); ```css filter: tint(red); filter: tint(#ff0000); filter: tint(rgb(255, 0, 0)); ```
3 Years Ago
Allow particles to be created in the current scene world
3 Years Ago
Addons use CodePath, HasCode from config
3 Years Ago
Opening console stack only needs single click
3 Years Ago
Queue to dispose Qt's smart pointer objects in the main thread
3 Years Ago
Added Rect.Contract methods to match .Expand Fixed NRE in DisplayInfo Remove Tools menu Added Widget.LocalRect, ScreenRect, Width, Height Added initial help page to addon switcher
3 Years Ago
Update local games list when local addons change
3 Years Ago
.addon file upgrading, saving Addon right click > open folder Fix load addon gamemodes not loading Indicate that addon has an old schema and upgrade is available
3 Years Ago
Simplify depth of field
3 Years Ago
Fix InputBuilder.Pressed/Up not working properly with controller input
3 Years Ago
Hammer: Allow block tool to vertex snap
3 Years Ago
Added DoorEntity.Break input Added Health keyvalue, Break input and OnBreak/OnDamaged outputs to FuncBrush Also renamed FuncBrush class to BrushEntity Fixed KeyframeEntity methods not working correctly with host_timescale above 1 Improvements to documentation of some methods and properties Host.Name, Host.Color, Model game data methods, LogicEntity, ent_platform Update FuncMonitor.cs Give physics to some rust ported junk models Breakables class will now try to spawn generic gibs if model has none Update base.fgd Update .fgd files to remove func_platrot, func_breakable func_breakable is superseded by func_brush
3 Years Ago
Updated on kill particle example to use "Init from killed parent particle"
3 Years Ago
Particles: Enable InitFromParentKilled and CreateFromParentParticles
3 Years Ago
Asset browser mod filter obeys active status Delete addons.json
3 Years Ago
GetAllModsCount can return only active mod count Add Asset.AbsolutePath Don't dump a tools_asset_info.bin into each addon Save tool settings and autosave in .source2 folder Asset absolute paths Update .gitignore
3 Years Ago
Add optional argument to Input.GetGlyph specifying glyph size. ( Small: 32px, Med: 64px, Large: 128px ) Input.GetGlyph( InputButton ) will now return glyphs in the same knockout style as controller glyphs https://files.facepunch.com/matt/1b1311b1/glyphs.png Clear all cached handles when a new Steam Input config is loaded
3 Years Ago
Basic Example Particles collision_particle_example, constrain_distance_example, epitrochoid_example, follow_cp_example, grid_example, int_from_model_example, move_between_2points_example, on_kill_example, pull_towards_example, screen_space_example, snapshot_example
3 Years Ago
Even more robust
3 Years Ago
Hammer: More robust quad basis calculation for shatter glass etc
3 Years Ago
Whitelist ZipArchive properly so you can pass a Stream and whitelist various System.IO exceptions.
3 Years Ago
Small fix with controller config (exporter missed a #?)
3 Years Ago
Update Steamworks SDK 1.53 Resolve deprecated SteamNetworkingSockets usage Controller API in Sandbox.Engine wrapping Steam Input internally with proper async glyph loading Better controller support in C# Input system with Steam Input. New methods: * Input.UsingController - true if the last input from a user was from a controller (accessible serverside too) * Input.GetAxis( InputAnalog ) - get the raw analog axis from a controller, move / look / triggers. * Input.GetGlyph( InputButton / InputAnalog ) - Get a controller-specific glyph texture for the bound InputButton ( if using controller ) * Input.GetButtonOrigin( InputButton / InputAnalog ) - Get context specific button, e.g InputButton.Jump would return 'SPACE' or 'A Button' Users can bind any InputButton to various controller devices by opening the binding panel from the settings menu. Default configurations for Xbox One and PS4 controllers, other devices should derive nicely from these, let us know if not. InputButton: Obsolete a bunch of unused/unbound buttons that made no sense. Strip native InputSystem of legacy code for XInput / Joystick / Steam Controller.
3 Years Ago
Asset System enable/disable mods when adding/removing Trim all this vwatch shit Trim some P4 shit Rebuild asset browser controls when mod count changes Asset system will add new assets from added folders
3 Years Ago
Final code/doc cleanup, fix Controller.All returning disconnected ones
3 Years Ago
Fixed collisions on metal beam tileset model Added 16 width beam for metal beam tileset Updated metal beam tile set with 16 width and better corners
3 Years Ago
Addon remove option works Can change active status filesystem.RemoveSearchPaths accepts a wildcard pattern Remove mod_* searchpaths when adding addon paths
3 Years Ago
Actually add new addons Native reads new .addon format, can add addons without restarting
3 Years Ago
Be more conservative on quality-related optimizations now that we have a good enough speedup on reflections
3 Years Ago
Add Reflection as a supported rendermode in gameinfo.gi Add ToMaterialMultiblend helper Add multiblend to high_quality_reflections shader Composite reflections with new multipass reflection buffer rather than tracing on the shader itself, fix stuff on the pipeline
3 Years Ago
Add multiline text entry to ui tests Fix incorrect carat position when backspacing in a TextEntry
3 Years Ago
Updated pipe material to have correct surface properties Addition models for tileset Pipe_a Tileset https://files.facepunch.com/louie/1b1111b1/sbox_KUq94DR0F5.png
3 Years Ago
Remove env_spark, point_tesla, logic_lineto, physics_cannister, point_gamestats_counter from the base.fgd Fix description of ent_path_platform.StartBackwards
3 Years Ago
FileDialog binds
3 Years Ago
Added Rect corner accessors Force scrollarea background to transparent Addon list
3 Years Ago
Add Input.GetAnalog( InputAnalog ) returns a Vector2 of either Move, Look or Trigger - can be used serverside too. Strip XInput / Joystick methods completely from InputSystem, remove workarounds / hacks around it since we just do it all in C# now Add Input.GetGlyph( InputAnalog ) - split InputAnalog.Trigger into LeftTrigger, RightTrigger so you can get the glyphs Add action manifest file with PS4 / Xbox One configs ( other controllers should derive nicely from these ) Very simple controller settings button in main menu to open bindings Don't cache invalid handles in the Controller API, seems to be a few ms where handles are invalid when a controller is plugged in.
3 Years Ago
Server addon loading Rename AddonConf to LocalAddon
3 Years Ago
Clean up logging Add a repeat counter on console message repeat
3 Years Ago
Update Steamworks SDK 1.53 Resolve deprecated SteamNetworkingSockets usage Controller API in Sandbox.Engine wrapping Steam Input internally with proper async glyph loading Use Controller API for Input, all InputButton are bindable from Steam Input. New methods: * Input.UsingController - true if the last input from a user was from a controller (accessible serverside too) * Input.GetGlyph( InputButton ) - Get a controller-specific glyph texture for the bound InputButton ( if using controller ) * Input.GetButtonOrigin( InputButton ) - Get context specific button, e.g InputButton.Jump would return 'SPACE' or 'A Button' InputButton: Obsolete a bunch of unused/unbound buttons that made no sense Remove old Steam Controller initialization from C++ engine and disable XInput Remove dead or legacy code / tidy InputSystem/UserCmd
3 Years Ago
Addon Config, Solution Folders
3 Years Ago
Set/GetModel => Model
3 Years Ago
DataModel tooltip, statustip, selection TextEdit.GetAnchorAt Clickable objects in console Asset List filtering Start organising for addon manager
3 Years Ago
Aircon - adjusted mount so its easier to place on walls in hammer Merge branch 'master' of sbox