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123,927 Commits over 4,171 Days - 1.24cph!

5 Years Ago
Moved fillable pool handling (OnPoolDestroyed and WakeUp) to an interface and implemented the same behaviour on Kayak
5 Years Ago
Allow Timed Explosives to damage things with health that are on the Default layer. This means rockets, grenades, explosives, etc can now damage things like loot barrels.
5 Years Ago
Move roadsigns to Default layer (was World)
5 Years Ago
Fix reactive target scaling
5 Years Ago
Merge from main
5 Years Ago
Oar poster scene (backup)
5 Years Ago
Set roadsign spawner respawn times
5 Years Ago
Force show full statement at the end of text animation in conversation, fixes final character not showing
5 Years Ago
Merge from canoe (fixes paddling animations)
5 Years Ago
Fix batteries displaying the wrong passthrough on the wire tool UI
5 Years Ago
Added storage monitor to Extra2 sellorders (same as the other smart IO items) Storage monitor crafting cost tweaks
5 Years Ago
Fixed missing barrel and forklift collision at fishing village A S2P
5 Years Ago
Fixed pressure pad gibs
5 Years Ago
fixed storage monitor gibs errors
5 Years Ago
added prevent building volume to storage monitor
5 Years Ago
Storage monitor icon Allow deploying storage monitors onto the large wooden box
5 Years Ago
Merge from storagemonitor Fix placement position on TC
5 Years Ago
WIP deleting LOD0 meshes
5 Years Ago
Fix not being able to see remote/demo kayak paddling animations (includes a new RPC, might require a protocol bump)
5 Years Ago
Merge from main
5 Years Ago
play a sound when removing a dying plant
5 Years Ago
airwolf/boat shop music
5 Years Ago
merge from main
5 Years Ago
updated kayak texture to more closely resemble wooden structure resource - not exact but closer.
5 Years Ago
updated storagemonitor.deployed prefab to contain new asset
5 Years Ago
Storage Monitor prefab update
5 Years Ago
Storage Monitor asset Inital prefab setup. Models, textures, material and lods.
5 Years Ago
skin approval
5 Years Ago
vm paddle updates
5 Years Ago
cherrypicking 54181
5 Years Ago
Fix null Steam auth ticket showing up as an ArgumentNullException - it'll pass through and get handled appropriately instead
5 Years Ago
Merge from 54178
5 Years Ago
Subtract 54178
5 Years Ago
Merge from main
5 Years Ago
Skin bundle update
5 Years Ago
Subtracting 53468 (ProjectilesThroughVehicles) and 53754 (wounded player collider adjustment) since they're causing regressions
5 Years Ago
merge from monument_boat_shop
5 Years Ago
Reactive target mechanism scale fix
5 Years Ago
Updated deploy guide for reactive target
5 Years Ago
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5 Years Ago
Updated reactive target and its icon to have the new electric visuals
5 Years Ago
Assigned the textures to the material for the RT Mechanism
5 Years Ago
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5 Years Ago
Rebuild manifest to update roadsign IDs
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Fix client compile
5 Years Ago
Fixed upper body animation overrides not being applied on kayak (fixes animation issues when using non-paddle held items)
5 Years Ago
Hide road signs beyond 70m away