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121,704 Commits over 4,048 Days - 1.25cph!

6 Years Ago
[D11] Adds in thread check error log for DelayedEntity search, also latest changes.
6 Years Ago
[D11] Adds in thread check error log for DelayedEntity search, also latest changes.
6 Years Ago
Utility to convert all wearables to the new SkeletonSkin format...
6 Years Ago
Utility to convert all wearables to the new SkeletonSkin format...
6 Years Ago
Disabled OpenGL on Windows builds
6 Years Ago
Disabled OpenGL on Windows builds
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11][UI] Fixed server defines.
6 Years Ago
[D11][UI] Fixed server defines.
6 Years Ago
[D11] [UI] Added refresh option to server stats. Seconds on time-based stats now always show (previously left a blank string if seconds = 0).
6 Years Ago
[D11] [UI] Added refresh option to server stats. Seconds on time-based stats now always show (previously left a blank string if seconds = 0).
6 Years Ago
Remaining underground areas in radtown 3 Prefab fix.
6 Years Ago
Remaining underground areas in radtown 3 Prefab fix.
6 Years Ago
[D11] Rustworks telemetry logs. First pass towards partitioning of critical game server data from optional performance/stats telemetry.
6 Years Ago
[D11] Rustworks telemetry logs. First pass towards partitioning of critical game server data from optional performance/stats telemetry.
6 Years Ago
[D11] [UI] Fixed input conflicts when planner is open with inventory/crafting menus.
6 Years Ago
[D11] [UI] Fixed input conflicts when planner is open with inventory/crafting menus.
6 Years Ago
Disabled CollectNestedPrefabs in prefab preprocess for now, it was causing an issue
6 Years Ago
Disabled CollectNestedPrefabs in prefab preprocess for now, it was causing an issue
6 Years Ago
Fix unlinked reverb zone trigger colliders
6 Years Ago
Fix unlinked reverb zone trigger colliders
6 Years Ago
Disable world spawn timing in final
6 Years Ago
Disable world spawn timing in final
6 Years Ago
Improved LODConveter warning so you can find the object by clicking on it
6 Years Ago
Improved LODConveter warning so you can find the object by clicking on it
6 Years Ago
Particle fixes
6 Years Ago
Particle fixes
6 Years Ago
Rework to driftwood populations Added custom colliders - but cant use them currently with the broken UI Manifest
6 Years Ago
Rework to driftwood populations Added custom colliders - but cant use them currently with the broken UI Manifest
6 Years Ago
[D11] [UI] Condition for opening inventory/crafting fixed.
6 Years Ago
[D11] [UI] Condition for opening inventory/crafting fixed.
6 Years Ago
[D11] [UI] WIP Building Context fixes. Support for displaying Control Type B and fixing height-adjustment issue.
6 Years Ago
[D11] [UI] WIP Building Context fixes. Support for displaying Control Type B and fixing height-adjustment issue.
6 Years Ago
[D11][UI] Cache server data in server admin screen. Improved flow for wip actions
6 Years Ago
[D11][UI] Cache server data in server admin screen. Improved flow for wip actions
6 Years Ago
[D11] Change .map filenames to include checksum value
6 Years Ago
[D11] Change .map filenames to include checksum value
6 Years Ago
Small refinery conversion. Scene backup. GPU instancing on a bunch of materials.
6 Years Ago
Small refinery conversion. Scene backup. GPU instancing on a bunch of materials.
6 Years Ago
Deleted unused pre-rework horse assets
6 Years Ago
Deleted unused pre-rework horse assets
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Scene backup. Default shadow settings on wall2 lights
6 Years Ago
Scene backup. Default shadow settings on wall2 lights