193,474 Commits over 4,079 Days - 1.98cph!

5 Years Ago
[D11] [#3134] Missed prefab from previous fix
5 Years Ago
Fixed shaders causing issues with transparent materials under point/spot cookie lighting
5 Years Ago
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5 Years Ago
[D11] [#3134] Renamed collision object, error no longer appears.
5 Years Ago
[D11] Turn audio back on
5 Years Ago
Smooth transition on hemp seedling
5 Years Ago
[D11] [#3151] Changed ocean material to transparent, no longer clips through the boat.
5 Years Ago
Can't order servers by wiped date
5 Years Ago
Fixed issue when shuffling player seed.
5 Years Ago
Experimental emoji rendering in chat
5 Years Ago
[D11] [UI] [#3176] Locked My Games from Main Menu [#3118] BBQ particle system acts as expected [#3119] Newly planted Hemp clones/seeds are now visible
5 Years Ago
[D11] Fixed typo in start-up disclaimer pages' text.
5 Years Ago
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5 Years Ago
[D11 Art] - Fix for Skin material
5 Years Ago
[D11] [#3134] Recreated collision object with fewer tris.
5 Years Ago
[D11] Disable pass on UIBackgroundBlur shader
5 Years Ago
[D11] fix up some fog settings
5 Years Ago
Subtract 41032
5 Years Ago
[D11][UI] Fixed missing asset ref in tmp Settings
5 Years Ago
Fixed merge conflicts
5 Years Ago
[D11] [3099] Fixed normals on object, textures now appear correctly.
5 Years Ago
Merge from main
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11][UI][#3203] Fixed null reference in respawn button
5 Years Ago
Added Jenkins-Client.Groovy, Jenkins-Server.Groovy Removed Jenkinsfile
5 Years Ago
Tundra color tweaks
5 Years Ago
[D11] fix overgrowth diffusion profiles
5 Years Ago
[D11] [#3121] Changed some materials appearing white in game.
5 Years Ago
Added Cliff_LOD shader for distant cliff LODs which retains very basic terrain blending and biome tint ability. Updated cliff materials
5 Years Ago
[D11] Error -> warning to reduce error spam
5 Years Ago
[D11] Remove missing script references
5 Years Ago
Cliff LODs terrain mask textures
5 Years Ago
removing empty folders
5 Years Ago
[D11] Fix for planters soil renderers
5 Years Ago
No need to warn about multiple occupants. Adjust snap speed.
5 Years Ago
Vehicles move smoothly to correct position on the lift
5 Years Ago
Added clutter topology fine noise Sprinkled dirt splat in grass dense areas for Damian (foliage density control)
5 Years Ago
Merge from instruments
5 Years Ago
Put in some protections to stop recorded notes finishing too early
5 Years Ago
Merge from instruments
5 Years Ago
Assigned the conflicting drum midi notes up an octave
5 Years Ago
Fixed incorrect DLC app id Enabled DLC ownership checks Enabled Steam stats and Achievements
5 Years Ago
Merge from instruments
5 Years Ago
Added instruments.overrideautoplay to override which autoplay file from the /instruments folder is used when holding RMB for the currently held instrument Added instruments.clearautoplayoverride to clear the above override for the current instrument
5 Years Ago
updated WIP modules
5 Years Ago
Can now adjust autoloop delay per instrument Set better delays for all built in autoplays
5 Years Ago
Slow down the lift
5 Years Ago
Vehicle lift control changes
5 Years Ago
Drumkit autoplay loop and midi bind updates
5 Years Ago
Inital work on converting vehicle lift to simpler system