193,446 Commits over 4,079 Days - 1.98cph!

6 Years Ago
Decoupling view stuff from LocalPlayer
6 Years Ago
Backup
6 Years Ago
Fixed duplicated networkables in demo mode
6 Years Ago
minor Hapis tweaks
6 Years Ago
[D11][OPTIMIZE] Preliminaries on player late cycle threading. D11_OPTIMIZE_PLAYERLATECYCLE to enable ( though I've disabled it for now because I've just done a naive thread to rid the unity errors/resolve the results )
6 Years Ago
[D11] [UI] Fixed item pickup notice disappearing when harvesting while it fades out.
6 Years Ago
[D11] [Audio] Recompiles pc crossvoice plugin as release.
6 Years Ago
[D11] [Audio] compiles pc crossvoice plugin as release
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
Additional profile markers for CommandBufferManager fill delegates
6 Years Ago
Don't continue to process foliage grid if work is complete for current cell
6 Years Ago
[D11] Fix for loading incorrect user data into quick stats panel
6 Years Ago
[D11] Hook up leaderboard navigation
6 Years Ago
Added two more backup light boxes to raise disabled visibility from the outside.
6 Years Ago
Trying automatic culling mode on exhaust vfx to maybe fix the spritesheet animation occasionally glitching out. S2P excavator
6 Years Ago
Add temporary logging to detect why peds stop buying drugs on the real server
6 Years Ago
Modifying item collect missions to avoid potential complications with other users picking up dropped items. Only give the item if there is inventory space. + warnings cleanup.
6 Years Ago
Delete placeholder tutorial missions
6 Years Ago
Added unlockmissions convar to unlock all gang missions for the admin using it
6 Years Ago
Fixed excavator diesel engine pfx visible on spawn Removed ParticleSystemCull from diesel engine pfx; ParticleSystemLOD already doing the job
6 Years Ago
[D11] Use Rustworks stats for QuickStatsPanel
6 Years Ago
[D11] Add Rustworks leaderboards
6 Years Ago
Shops
6 Years Ago
6 Years Ago
Added View class
6 Years Ago
Cherrypicking
6 Years Ago
Fixed protocol error. Was rejecting all clients.
6 Years Ago
...
6 Years Ago
Scene progress
6 Years Ago
Tweaked splat tiling to make the details bigger and splats less repetitive Tweaked puddle splat layer material values
6 Years Ago
Sorting out shops
6 Years Ago
Merge from main
6 Years Ago
Merge from /hdrp/world_art_revamp
6 Years Ago
Fixed ESP names wrapping Tab toggles MovieMaker UI Fixed MovieMaker UI drawing above Main Menu
6 Years Ago
[D11] Potential fix for win64 client bug
6 Years Ago
Fixed moviemaker not being able to find prefab Use moviemaker camera for debugcamera
6 Years Ago
[D11][OPTIMIZE] Client climate update threaded. Checked on ps4/editor and seems to work without error. D11_OPTIMIZE_CLIMATE to enable/disabe
6 Years Ago
Merge from main
6 Years Ago
[D11][UI] Removed unneeded canvas render from inventory screen. Added optimisations to imageSwitcher
6 Years Ago
Terrain splats atlases updated
6 Years Ago
biome tinting wip fix to grass splat to allow desaturated version in snow biome
6 Years Ago
s2p
6 Years Ago
Fixed trigger issue on engine exhaust.
6 Years Ago
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6 Years Ago
Modify God flag a little, and God character can no longer get arrested
6 Years Ago
Fixed control panel in excavator arm being disabled on powered-on
6 Years Ago
Fixed particle+volumetric sorting glitches. Engine exhaust vfx. S2P Excavator.
6 Years Ago
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6 Years Ago
merge from Hapis_194