200,281 Commits over 4,140 Days - 2.02cph!

6 Years Ago
6 Years Ago
subtracting 34007 - Skin bundle issues
6 Years Ago
combat knife and binoculars now show up on the left hip when holstered rocketlauncher viewmodel fixed skin approval
6 Years Ago
6 Years Ago
Cover vehicle passengers as well with the is-in-vehicle fix
6 Years Ago
Cover vehicle passengers with the arrest-in-vehicle fix too
6 Years Ago
Fixes for banking and being arrested in car.
6 Years Ago
[D11] [UI] Added server flags for server list. You can now filter servers by the carousel selections along the top of the page. Updated Rust Credits file.
6 Years Ago
[D11][Tutorial] tidy up of some of the local server setup code. sorted the habour scene so that it uses the correct prefab items.
6 Years Ago
[D11] [UI] fixed mute assigment error
6 Years Ago
merge from main
6 Years Ago
fixed crossbow ADS zooming in too much fixed binoculars not being able to toggle zoom levels
6 Years Ago
[D11][Tutorial] Fix for client side player corpse occasionally flying off
6 Years Ago
[D11][UI] Hooked up sleeping player list and removed unused connected players list. Hooked Up game data
6 Years Ago
fixed variable sizes for gmpublish.exe
6 Years Ago
[D11][Tutorial] Helicopter turret will now target using world bounds of target
6 Years Ago
6 Years Ago
Fixed a load of editing bugs, inserting, moving, cloning floors etc.
6 Years Ago
[D11][Tutorial] Reactive target will no longer be damaged in tutorial
6 Years Ago
Gmad.exe - Use fixed size variables
6 Years Ago
[D11] [UI] improvements to map controls
6 Years Ago
[D11] [UI] Leaving a server now prompts user to remove server from favourites if it is already favourited. Added favourites handler to help manage favourites list.
6 Years Ago
6 Years Ago
revert
6 Years Ago
Revert
6 Years Ago
Showing local messages still in the chat ui still
6 Years Ago
Increased prison tick times
6 Years Ago
merge
6 Years Ago
merge from main
6 Years Ago
subtracting 34004
6 Years Ago
merge again
6 Years Ago
cherrypick
6 Years Ago
...
6 Years Ago
[D11][Tutorial] Fix for Issue #1648, missing assets and mesh references in tutorial harbour
6 Years Ago
Fixed merge
6 Years Ago
[D11] Lights on/off moved to button + HOLD
6 Years Ago
[D11] [UI] fixed the wounded screen being offset in the HUD and the missing mic indicator, and added a spritesheet for all the flags
6 Years Ago
[d11] Added .meta files ( didn't know )
6 Years Ago
[D11] [UI] updated the inventory with a new quick dropping system in the inventory, changed the shortcut to activate ovens and such to the right trigger
6 Years Ago
Merge from main
6 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
6 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
6 Years Ago
[D11] [UI] Stat translations added.
6 Years Ago
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6 Years Ago
Make IsInPrison a method instead of a property, so it's more obvious that it's doing something relatively significant (a bounds check)
6 Years Ago
[d11][opt] Optimise raycasting on turrets
6 Years Ago
Merge from main
6 Years Ago
merging
6 Years Ago
[D11][UI][#1668] Fixed issues related to moving items to full container
6 Years Ago
phrases