200,539 Commits over 4,140 Days - 2.02cph!

6 Years Ago
[D11] [UI] Stat translations added.
6 Years Ago
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6 Years Ago
Make IsInPrison a method instead of a property, so it's more obvious that it's doing something relatively significant (a bounds check)
6 Years Ago
[d11][opt] Optimise raycasting on turrets
6 Years Ago
Merge from main
6 Years Ago
merging
6 Years Ago
[D11][UI][#1668] Fixed issues related to moving items to full container
6 Years Ago
phrases
6 Years Ago
Fines now take from your bank account first, inventory second
6 Years Ago
[D11] [UI] Player Inspect random stats aray instead of list. Performance improvements.
6 Years Ago
Skin bundle update
6 Years Ago
[D11] Null ref check
6 Years Ago
[D11] [Console] Increased size of waterwell trigger update to UI BG images.
6 Years Ago
Oilrig OOB fix
6 Years Ago
SAM and Combat knife desc fixes
6 Years Ago
Crimes UI work again
6 Years Ago
Minor GUI edits
6 Years Ago
Still clear Wanted state in scenes with no prison
6 Years Ago
Crimes UI is more efficient now - letting it update more frequently.
6 Years Ago
Fixing some more tricky issues with connecting and reconnecting, main around reconnecting while dead.
6 Years Ago
testmap_smallest init
6 Years Ago
Add testmap_smallest to build settings
6 Years Ago
Fix for players not setting their character selection on the client if they quit and re-join with their character alive
6 Years Ago
PlayerVoiceRecorder NRE fix
6 Years Ago
Skin update
6 Years Ago
Meta files
6 Years Ago
Skin update
6 Years Ago
merge from main
6 Years Ago
Disabled pooling on player ragdolls (attempt to curb the ragdoll space program)
6 Years Ago
brick01
6 Years Ago
wip materials
6 Years Ago
Fix CLIENT/SERVER defines
6 Years Ago
backup excavator vertex painting
6 Years Ago
merge from main
6 Years Ago
muzzlebrake 20% damage reduction instead of 15
6 Years Ago
Fixed rust/flare not instanced; toggled it on a few rust/flare materials Fixed property block conflicts between lightGroupAtTime and simpleFlare
6 Years Ago
fixed SAM shooting through walls
6 Years Ago
Don't allow clients to attempt procedural map generation (unless D11_CLIENT_PROCGEN is defined)
6 Years Ago
Updated nodegraphs for gm_construct and gm_flatgrass
6 Years Ago
Compound lighting turns off properly during daytime. Compound s2p.
6 Years Ago
admire toggle for workshop
6 Years Ago
[D11] [UI] Player Inspect page stat hookup.
6 Years Ago
Finished diesel engine with LODs/COL/prefab
6 Years Ago
[D11][Tutorial] Fix for Issue #1646, can no longer pick up the target at the shelter
6 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1
6 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1
6 Years Ago
fixed MGL buckshot effect being weird
6 Years Ago
fixed issue with 3p flamethrower reload
6 Years Ago
updated 40mm ammo icons to have the same rotation as other ammo
6 Years Ago
Fixed the flare situation (I'm a knob head)