195,290 Commits over 4,110 Days - 1.98cph!

11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
a couple doc clarifications
11 Years Ago
Made LODs more forgiving
11 Years Ago
tone down the melee idle animation so it doesnt look like a 20 year old on ecstasy.. Now he looks like an 80 year old on valium..
11 Years Ago
added fishing_rod_w prefab. added 3rd person fishing_rod animations.
11 Years Ago
Removed the rustle triggers on all of the resource trees (the ones on the decor are fine, but they're still not triggers @petur) Removed damage indicator that was embedded on the main camera for some reason
11 Years Ago
source files for the fishing rod animations
11 Years Ago
Asset format update
11 Years Ago
Fixed some minor grass color issues
11 Years Ago
Made scenes a bit smaller Kept TerrainMath from serializing until I find a better place to store its data
11 Years Ago
Updated eagle anims & mesh fbx (skinning still needs tweaking)
11 Years Ago
updates crate files.
11 Years Ago
Made entity parenting a bit more bulletproof, error throwing protocol++ (forcing clean servers)
11 Years Ago
Started making Game/Resources not required, and so resources are loaded from each game's root directory.
11 Years Ago
- Some /Content cleanup - Added HumanMale@Rafting (with asset included) - Added deformable ocean test scene
11 Years Ago
Raft, anims
11 Years Ago
Updated building_basic_all.max
11 Years Ago
Block grades Hammer menu Block flipping Block upgrading Seperating skins from blocks Two sided window/wall, two sided foundation
11 Years Ago
Post-build deployment, GUID: 0402fe9f-7204-4718-96c0-0dc051f161f2
11 Years Ago
Another small build change
11 Years Ago
Quick change to build script.
11 Years Ago
added loot_crate_B files.
11 Years Ago
added loot_crate_A files.
11 Years Ago
Web player should compile now.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Trying to fix webplayer builds.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Now builds the standalone by default.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Removed unused build script.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Moved MegaFriers
11 Years Ago
Testing...
11 Years Ago
More shader clean up
11 Years Ago
Fixed compilation issues in OGL; possibly other platforms as well Added built-in standard/universal cginc dependencies to avoid surprises in the future
11 Years Ago
Forgot to ignore the ShaderForge folder meta files as well
11 Years Ago
Removed ShaderForge + added it to ignore.conf
11 Years Ago
Added built-in standard/universal cginc dependencies to avoid surprises in the future Updated custom standard/universal-based shaders for b12; also works on b11
11 Years Ago
Forced asset serialization to text mode, which will help in the long run... http://i.imgur.com/fFY2Na7.png
11 Years Ago
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
11 Years Ago
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
11 Years Ago
No more HTML documentation timestamps.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Added MegaFriers back in for some deformation tests
11 Years Ago
Post-build deployment, GUID: 729b76f4-45db-4eea-a3b7-1cf034635030
11 Years Ago
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
11 Years Ago
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
11 Years Ago
Updated custom standard/universal-based shaders for b12 Removed obsolete legacy terrain shader
11 Years Ago
Post-build deployment, GUID: be7a098e-04c7-4bcb-9751-96f4bf474af0
11 Years Ago
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.