139,468 Commits over 4,352 Days - 1.34cph!

8 Years Ago
Attempt at fixing in-editor icon rendering caused by unity 2018 bug
8 Years Ago
cleanup
8 Years Ago
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8 Years Ago
compound bow sounds
8 Years Ago
server compile fix
8 Years Ago
Fixed core/skin and core/generic shader input colors; update affected shaders
8 Years Ago
Fixed skin looking paper white on prop/icon renders
8 Years Ago
WIP bandit guard AI.
8 Years Ago
cleanup
8 Years Ago
merge hapis_puzzles_and_polish into main Network++
8 Years Ago
Cargo ship progress
8 Years Ago
Hapis startup error fixes
8 Years Ago
Cargo ship progress
8 Years Ago
bigwheel win/lose audio bet terminals only accessible by those sitting in the corresponding seat functional countdown timer inventory locked during spins
8 Years Ago
merge from main
8 Years Ago
Hapis fixes and tweaks
8 Years Ago
Made cargo ship deck longer
8 Years Ago
merge from main
8 Years Ago
vm compound bow admire anim update
8 Years Ago
removal of additional compound bow fbx/prefab
8 Years Ago
[D11] Quick temporary fix for triggers to work on Xbox
8 Years Ago
More work on bandit guard AI.
8 Years Ago
Riot helmet LOD clipping fix RUST-48
8 Years Ago
More work on Bandit Guard AI.
8 Years Ago
Bandit town Scene 2 prefab.
8 Years Ago
Updated Facepunch.Steamworks
8 Years Ago
No longer filter character spawns by biome (only by tier)
8 Years Ago
RUST-110 Fixed out of bound exploit at MT
8 Years Ago
RUST-115 Fixed inaccurate colliders on powerline base
8 Years Ago
Added spawn_point, terrain_trigger and water_trigger prefabs (in assets/bundled/prefabs/modding folder)
8 Years Ago
More on Bandit Guard AI.
8 Years Ago
RUST-54 Section of LS ladder cannot be climbed (missing volume)
8 Years Ago
Small clutter rocks no longer use convex mesh colliders
8 Years Ago
RUST-39 Attempting to fix fallen logs blocking APC pathing at LS by making building topology wider on terrain
8 Years Ago
Fixed team UI NRE without local player (breaks demo playback)
8 Years Ago
RUST-42 Fixed food crate spawner max per tick value being over the top
8 Years Ago
Progress backup
8 Years Ago
Merge from main
8 Years Ago
Merge from bandit_town
8 Years Ago
Removed shadow casting lights in bandit town
8 Years Ago
Xmas gift box no longer marks player hostile Oil barrel no longer marks player hostile
8 Years Ago
RUST-41 Fixed see through gap between single sheet metal door and doorways
8 Years Ago
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8 Years Ago
Instanced a couple of bandit_town materials
8 Years Ago
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8 Years Ago
Optimized bandit town Reduced LOD distances on various objects Moved various object to correct layers
8 Years Ago
compound bow sound tweaks
8 Years Ago
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8 Years Ago
merge from main
8 Years Ago
compile fix