201,439 Commits over 4,171 Days - 2.01cph!

4 Years Ago
Improvements to main menu's bottom navbar for tiny screen resolutions Added "Games" label to the mountable games button to hopefully better direct players to it, and added "Not Owned" / "Not installed" labels so there's no questions about which icon means what
4 Years Ago
puzzlereset for tunnel NPCs/loot
4 Years Ago
Awful fix for "Tunnel clipping into the stairwell"
4 Years Ago
workcart color variant
4 Years Ago
Generic signs meshes/prefabs
4 Years Ago
Added a simplified collider to the stairs in train_stop_b
4 Years Ago
fixed cover points not being removed properly
4 Years Ago
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4 Years Ago
ai fixes
4 Years Ago
Art Drop
4 Years Ago
Capping holes in corridor_straight_18m
4 Years Ago
corridors set dressing and cover pass - kept empty spaces around NPCDwelling spawns
4 Years Ago
Tweaked overpass cables a little bit more
4 Years Ago
Attempt at fixing flickering cables in overpass modules
4 Years Ago
Reworked Workcart lighting
4 Years Ago
Update to workcart model: removed decals from bottom so Petur can place lights without it being awkward. offset other decals that were previously flickering. Had a look at the missing LOD0 headlights but everything seems okay?
4 Years Ago
Fixed 59114 (Increased train tunnel nobuild volumes slightly)
4 Years Ago
Increased entrance culling distance - was lumped into the corridor tweaks earlier by mistake
4 Years Ago
Hack / workaround to fix water always rendering in debug camera (breaks underground lighting)
4 Years Ago
Moved track splines on the four-way junction to the root level, fixing trains not being able to ent spawn there
4 Years Ago
Merge from main/save_204
4 Years Ago
Merge from main/Workcart
4 Years Ago
AIInformationZone and AIThinkManager are IServerComponent
4 Years Ago
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4 Years Ago
Merge from main/slots
4 Years Ago
Merge from main/save_204
4 Years Ago
Merge from main/save_204
4 Years Ago
Merge from main/Workcart
4 Years Ago
Merge from main/save_204
4 Years Ago
Merge from main/Workcart
4 Years Ago
Merge from main
4 Years Ago
Merge from main
4 Years Ago
Merge from main/Workcart
4 Years Ago
Train tunnel topology map tweaks
4 Years Ago
Increased train tunnel nobuild volumes slightly
4 Years Ago
Improved gib positioning for conditional models on building blocks (particularly stone foundation)
4 Years Ago
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4 Years Ago
Added placeholder explosion effect to work cart destruction
4 Years Ago
Hurt trigger setup
4 Years Ago
Fixed location of npc blocking slot machine
4 Years Ago
Compile fix
4 Years Ago
Add rottingflies.hide admin convar to disable flies pfx
4 Years Ago
Add hurt trigger speed-based damage multiplier to the work cart
4 Years Ago
Increased proximity warning max dist from 250m to 325m
4 Years Ago
Update the dashboard monitor when the trains comes back alive from repair
4 Years Ago
Work cart is now repairable (even from destroyed state)
4 Years Ago
Fixed duplicate gibs on workbench tier 1 and 2
4 Years Ago
Static elevators now default to the go to top/bottom option (can still go floor by floor by opening the full interact menu) Fixed go to top/bottom using the same description phrases as the single floor option
4 Years Ago
Support an optional icon on monument map markers + add train icon on train tunnels
4 Years Ago
Subtract icon change commits, return all item icons to their previous appearance.