193,509 Commits over 4,079 Days - 1.98cph!
[D11] Fix for Snow_Mound and Snow_Balls materials.
[D11] Added a decal projector for the tree harvesting mini-game
Skin fixes on various prefabs
[D11] + Issue 3410 - Dropbox should no longer be blocking the path and missing rowboat has been returned
[D11][UI][#3495] Added translation to loading screen text.
merge from Lunar_2020_new/Lunar_2020_premerge
merge from Lunar_2020_new
[D11] Fix for Poke Tables at Bandit Camp being rotated
Subtracting
45544 cc rohan
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EmissionScaledByLight takes HDR colors (RGB > 1) into account (regression from
33595 cc diogo, LightEx was changed to use HDR colors instead of intensities > 1)
[D11] Fix for Sedan at compound rotated incorrectly
New editor UI options for conditionals
merged from Lunar_2020_new
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Add ImmortalExceptDecay protection type
Decay modules before decaying chassis
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Add spawnat to spawn with world position and angles (instead of a direction vector)
Removed waterlogged ReturnToSpawn. We can use decay for that instead
Added basic chassis decay
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Don't zoom item icon UI if the slot is not selectable
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Remove health from chassis as discussed. Updated vehicle lift editing panel.
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Fix not being able to wake up if player died while chat was open
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Remove test repel trigger
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