192,862 Commits over 4,049 Days - 1.98cph!

6 Years Ago
Cherry picking 40766
6 Years Ago
Socket gizmos
6 Years Ago
merge from main
6 Years Ago
Bradley loot crate spawn probability tweaks
6 Years Ago
[D11] [UI] Removed debug lines from map virtual cursor code.
6 Years Ago
AssetGallery script
6 Years Ago
Expose HDRP.DecalSystem
6 Years Ago
HQM Horse shoe price increase
6 Years Ago
Outpost vender now sells horse roadsign armor
6 Years Ago
6 Years Ago
More
6 Years Ago
Interior volume matrix.
6 Years Ago
Instruments that can't play multiple notes can't play a new note until the current note is released
6 Years Ago
Move held prop handling to LateUpdate
6 Years Ago
Adjust chassis colliders to match Thai's new models
6 Years Ago
Fixed animations playing forever on single note instruments (cowbell looping fix)
6 Years Ago
Scene & local volume
6 Years Ago
Merge from main
6 Years Ago
Working on modular vehicle inventory (module sockets)
6 Years Ago
merge from map_improvments
6 Years Ago
Added 3 more instrument playing animation slots and associated enums
6 Years Ago
Fixed weird tooltip hover location on map markers
6 Years Ago
Added some more checks to limit markers to 1
6 Years Ago
Fixed not being able to open the map in spectator mode
6 Years Ago
Fix achievements UI opening after closing map screen on custom servers Fixed achievements UI open sfx being played after closing the map every time
6 Years Ago
ammo info fix for thrown melee weapons
6 Years Ago
Phrases
6 Years Ago
Changed inspector foldout style because the previous version was preventing propertydrawer editing (Unity bug?)
6 Years Ago
Auto size Report Cheater button text on death screen
6 Years Ago
fixed bradley sometimes not moving
6 Years Ago
skin approval double door PropRenders
6 Years Ago
Fix modifying list within foreach
6 Years Ago
Only clamp Application.targetFrameRate as client.
6 Years Ago
Merge from main
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Cherry picking 40730 & 40731
6 Years Ago
ProceduralCliffTest scene update
6 Years Ago
Search for best solution instead of first solution
6 Years Ago
trumpet - updated clip names, updated override controller
6 Years Ago
cowbell - re-positioned prop flute - reduced clips to end on note position
6 Years Ago
xylo anims and ik targets update
6 Years Ago
updated source
6 Years Ago
Camera movement works in prefab staging scene
6 Years Ago
cherrypicking 40724
6 Years Ago
Fixed editor constantly writing changes when selecting a prefab asset. Scene camera only updates when editing a prefab instance.
6 Years Ago
[D11] remove debug log
6 Years Ago
[D11] [UI] WIP Map Screen Control changes.
6 Years Ago
[D11] Server now has authority on delayed ents.
6 Years Ago
[D11] + Junkyard removal of objects and scene to prefab
6 Years Ago
[D11] Added 43 Vertex shading LODs from launch site scene