198,788 Commits over 4,140 Days - 2.00cph!

6 Years Ago
Patrol Helicopter additional LOD pass Fixed PatrolHelicopter prefab not using any of its LODs
6 Years Ago
[D11] + Compound scene to prefab/manifest fix
6 Years Ago
[D11] + Compound scene to prefab/manifest fix
6 Years Ago
[D11] autoslod materials, one of them hadn't been converted to the new hdrp compatible shader.
6 Years Ago
[D11] autoslod materials, one of them hadn't been converted to the new hdrp compatible shader.
6 Years Ago
[D11] + Manifest/Scene to Prefab fix for Launch Site
6 Years Ago
[D11] + Manifest/Scene to Prefab fix for Launch Site
6 Years Ago
[D11] sync some other water related materials with FP's main hdrp branch.
6 Years Ago
[D11] sync some other water related materials with FP's main hdrp branch.
6 Years Ago
[D11] [UI] Swapped HUD bottom left and bottom right element positions.
6 Years Ago
[D11] [UI] Swapped HUD bottom left and bottom right element positions.
6 Years Ago
[D11] synchronize water with FP hdrp branch, obviously WIP but they are now setup the same.
6 Years Ago
[D11] synchronize water with FP hdrp branch, obviously WIP but they are now setup the same.
6 Years Ago
[D11] [UI] Text size adjustments in recycler and mailbox panels.
6 Years Ago
[D11] [UI] Text size adjustments in recycler and mailbox panels.
6 Years Ago
HDRP 7.2.0 CopyFromGit.bat (helper for me)
6 Years Ago
HDRP 7.2.0 CopyFromGit.bat (helper for me)
6 Years Ago
RHIB additional LODs pass
6 Years Ago
RHIB additional LODs pass
6 Years Ago
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6 Years Ago
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6 Years Ago
Missing file (changeset 39985)
6 Years Ago
Missing file (changeset 39985)
6 Years Ago
[D11] Fix foliage threading issue
6 Years Ago
[D11] Fix foliage threading issue
6 Years Ago
[D11] Fix foliage threading issue
6 Years Ago
[D11] Fix foliage threading issue
6 Years Ago
Trucks additional LODs pass
6 Years Ago
Trucks additional LODs pass
6 Years Ago
Disabled status effects in god mode Disabled food and hydration depletion in god mode Disabled radiation poisoning in god mode Added refillvitals console commands (fills health, calories and hydration) Added heal console command (same as calling hurt with negative values)
6 Years Ago
Disabled status effects in god mode Disabled food and hydration depletion in god mode Disabled radiation poisoning in god mode Added refillvitals console commands (fills health, calories and hydration) Added heal console command (same as calling hurt with negative values)
6 Years Ago
Added FixedParticleSimulationSpace tag (specify on particle systems that should not switch to local / world simulation space depending on where they spawn)
6 Years Ago
Added FixedParticleSimulationSpace tag (specify on particle systems that should not switch to local / world simulation space depending on where they spawn)
6 Years Ago
[D11] Reduce log output
6 Years Ago
[D11] Reduce log output
6 Years Ago
Merge from "Broadcast component caching"
6 Years Ago
Merge from "Broadcast component caching"
6 Years Ago
[D11] [Optimisation] Fixes foliage stalls
6 Years Ago
[D11] [Optimisation] Fixes foliage stalls
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
subtracting 39965
6 Years Ago
subtracting 39965
6 Years Ago
First pass on new fade in animations
6 Years Ago
First pass on new fade in animations
6 Years Ago
separated cowbell models fixed guitar normals
6 Years Ago
separated cowbell models fixed guitar normals
6 Years Ago
More descriptive tooltips (used the text from the old screen) Show different icons for sleeping bags/beds Fixed respawnType field in respawn options protobuf never being assigned