200,008 Commits over 4,140 Days - 2.01cph!
UnityEngine.Experimental.Rendering.HDPipeline becomes UnityEngine.Rendering.HighDefinition
RustSky compile fixes (they moved ProceduralSky to samples)
Delete now unused material editor tools
Recompiled GA with newer Unity Dlls
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Restored ProceduralComponent.Mode as it is used by custom maps
[D11] Remove military tunnel
[D11] Changes to the background in Options to match PC ver.
Better lightgroups.
Cleanup of old crap.
[D11] Win64 client demo playback
[D11][UI] Cosmetic changes to belt bar icons
[D11] Updated Frontend/Options Menu with video player & other cosmetic changes
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[D11] Fixed int to uint error.
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Force whatsnew.mp4 background video if launched this version less than 3 times
Fixed incorrect itemid on cowbell
Trying out some new types of playable instrument
Includes: Cowbell, Tenor Drums, Trombone and Violin
Added gang rep increase info to mission complete dialog. Network++.
Allow user to cancel active mission, from the mission info UI
Changed some mission messages, and Mission Complete title can now have custom extras. Network++.
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Door spawn, car spawn, some other shit
Fixed concrete_e_sewers material looking black under low shader level
LightExProcessor - fixed GC allocs rebuilding job data, don't realloc results array unless growing
Fixed mud_a_sewers material looking black under low shader level (powerplant)
Fixed checksum mismatch when using server level transfer
Added server.leveltransfer convar
Added maxpacketspersecond_world convar
Renamed maxrpcspersecond to maxpacketspersecond_rpc
Renamed maxcommandspersecond to maxpacketspersecond_command
Remaned maxtickspersecond to maxpacketspersecond_tick
Renamed maxcommandpacketsize to maxpacketsize_command
HL2 jeep gets its gun on HL2 maps automatically
Moved dog footsteps clientside
s2p powerplant monument: fix for broken coal material on train carts
Fixed killing yourself with the Jeep's Gauss Gun making the vehicle bugged, unenterable and sometimes driving forward endlessly
Fixed Rollermine NPC on fire constantly jumping and not doing much else