200,140 Commits over 4,140 Days - 2.01cph!

11 Years Ago
Fixed multiplayer test cabinet prefabs.
11 Years Ago
Fixed multiplayer test cabinet prefabs.
11 Years Ago
Returning false in the callback passed to serverlist.Query will now cancel the query
11 Years Ago
Added experimental dynamic DTVars, accessors are Entity:SetNetworked[TYPE]2(name, value), Entity:GetNetworked[TYPE]2(name), SetGlobal[TYPE]2(name, value), GetGlobal[TYPE]2(name), [TYPE] being any of the following: Float, Int, Bool, String, Vector, Angle, Entity. Function names are temporary and are subject to change.
bot
11 Years Ago
Windows Build 124
bot
11 Years Ago
OSX Build 176
7 Years Ago
Nixed trait points label prefix
bot
11 Years Ago
Linux Build 201
11 Years Ago
Road Sections are now reconfigured properly if the road sections on either side are pointing to a different direction!
11 Years Ago
Updated scene to stop strange NullReferenceExceptions in Bolt.
11 Years Ago
Updated scene to stop strange NullReferenceExceptions in Bolt.
bot
11 Years Ago
Windows Build 125
11 Years Ago
Main menu and loading screen UI tweaks.
11 Years Ago
Removed all menu items, replaced with a new game button.
11 Years Ago
Moving towards more defined "what is unity components and what is totem components" for our player controller.
11 Years Ago
[memory_dungeon] shuffled cards
11 Years Ago
[memory_dungeon] shuffled cards
11 Years Ago
bot
11 Years Ago
Windows Build 126
bot
11 Years Ago
OSX Build 183
bot
11 Years Ago
Linux Build 208
11 Years Ago
Fixed screens going black after refocusing.
11 Years Ago
Fixed screens going black after refocusing.
11 Years Ago
Merge branch 'js-scripting' of arcade
11 Years Ago
Merge branch 'js-scripting' of arcade
bot
11 Years Ago
LinuxDS Build 106
11 Years Ago
Fixed screens in edit mode.
11 Years Ago
Fixed screens in edit mode.
11 Years Ago
Merge branch 'master' of arcade into js-scripting
11 Years Ago
Merge branch 'master' of arcade into js-scripting
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
Crash reporter: clean up reported logs
11 Years Ago
Crash reporter - scan for crash folders, report crashes from them
11 Years Ago
Fixed moderators/owners not being properly marked
11 Years Ago
Done a lot of refactoring of the road stuff. Can now generate a road between two vectors and it will automatically find intersections etc.
11 Years Ago
Added icebergs to the procedural system
11 Years Ago
Added CRT pixel effect to the cabinet screen shader.
11 Years Ago
Added CRT pixel effect to the cabinet screen shader.
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
Weapon animations no longer use triggers - this prevents small delays on firing etc Changed states in the weapon animations (state must be named attack, attack2, reload etc) Wooden Door Key costs 50 wood (down from 200) Hammer now has a holdtype
11 Years Ago
Added a higher resolution CRT pixel image.
11 Years Ago
Added a higher resolution CRT pixel image.
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
More things
11 Years Ago
Cleaning up assets a bit.
11 Years Ago
Adding a speedtree test (not working)
11 Years Ago
Tweaked CRT pixel brightness when fully zoomed in.