194,760 Commits over 4,079 Days - 1.99cph!

9 Years Ago
Fixed chat scaling issue
9 Years Ago
Disabled caves (postponed due to performance issues) Network++ Save++
9 Years Ago
Basic cockpit cam that works, but no spring forces anymore. Car audio removed for now.
9 Years Ago
Chase cam super smooth now
bot
9 Years Ago
Automated Linux DS Build #465
9 Years Ago
Experimenting with no rigidbody on client
bot
9 Years Ago
Automated Windows Build #465
bot
9 Years Ago
Automated OSX Build #465
bot
9 Years Ago
Automated Linux Build #465
9 Years Ago
* Added player.GetCount() * monster_bigmomma can now be killed on maps that are not from Half-Life: Source
9 Years Ago
Vehicle smoothness experiments
9 Years Ago
Vehicle movement smoother/more accurate on client
9 Years Ago
Added start / end points to path
9 Years Ago
Monument doors are slightly wider/taller
9 Years Ago
More tweaks
9 Years Ago
RUST-1432 Falling in cave 8 terrain fix RUST-1431 Falling in cave 6 terrain fix RUST-1426 notch more draw distance to mil tunnel light sources
9 Years Ago
Merged Unit info and effects stuff into the tribe tracker UI widget
9 Years Ago
concrete_g textures Harbor1 backup, some more work on dockwalls
9 Years Ago
added entity.spawnlootfrom "ent" "count"
9 Years Ago
Fixed RUST-1415
9 Years Ago
Merge from main
9 Years Ago
Merge from prefab_pooling_2 (for testing, disabled by default)
9 Years Ago
Merge from main
9 Years Ago
Added pool.mode convar (defaults to prefab pooling v1 for now)
9 Years Ago
▋▋▆▍▋█ ▍█▅▊▌ ▍█▇ ▋▌▅▍▋▉ ▇▊▇▅▆▅▋▊█ ▆▄▍▇▌▊▊
9 Years Ago
more amplify shadering
9 Years Ago
Absorb update 10/31/16
9 Years Ago
Disabled rain until we can actually make it not fall through everything
9 Years Ago
Fixed players who joined a server but haven't spawned yet being in a network group and subscribed to surrounding network groups The "subscriptions" console command can now also be called on the server (returns group subscription state from the server) Made a few more warnings developer > 0 and added additional warnings for networking group subscription states
9 Years Ago
Started reworking the UI to support static portraits for all tribe members
9 Years Ago
9 Years Ago
Fixed camera light Added a few more skinnables
9 Years Ago
Fixed coffeecan shader Hide skirt no cull
9 Years Ago
Flip normals on backfaces (clothing)
9 Years Ago
Added separate path class Removed debug junk
9 Years Ago
fades and river levels
9 Years Ago
AI can attempt to dodge close objects
9 Years Ago
hunting music changes
9 Years Ago
merge from pre-release
9 Years Ago
merge from pre-release
9 Years Ago
Flip out if conflicting inventory id's
9 Years Ago
Shorts icon
9 Years Ago
Added backtracking paths to cave 5,6,7 Fix for RUST-1424 Fix for RUST-1426 Attempting to fix RUST-1425
9 Years Ago
Shirt icon
9 Years Ago
Tanktop icon
9 Years Ago
Map no longer has fog of war
9 Years Ago
9 Years Ago
Fixed basic gathering interaction using skinning animations
9 Years Ago
more anim error fixing
9 Years Ago
trying to clean up some errors in the anim controller