200,093 Commits over 4,140 Days - 2.01cph!

10 Years Ago
loot again
10 Years Ago
compile fixes again
10 Years Ago
protocol++
10 Years Ago
thrown rock no longer kills people in one shot
10 Years Ago
FOR FUCK SAKE factory model FOR FUCK SAKE factory wall texture/mat !A factory wall hatch asset FOR FUCK SAKE factory room prefab start/goal variation !A wall turret prefab/anim/controller
10 Years Ago
FOR FUCK SAKE prefab room, adding turret to the beer room
10 Years Ago
merge from main
10 Years Ago
- Re added levels to build settings
10 Years Ago
Sentry guide update
10 Years Ago
Cleaning
10 Years Ago
- Area scriptable object definitions can now be set to not generate a proc level - Level builder can now handle pre-made levels (like boss areas) - Added mission and area definitions for Timmy Turrets boss fight - TT boss fight can now be started from the scene - Added TT mission to mission generator
10 Years Ago
- Removed some components from TT objects that shouldn't have been there
10 Years Ago
- Added spawn location to TT
10 Years Ago
Portability boilerplate
10 Years Ago
Reduced rocks throwing distance
10 Years Ago
Weather tweaks
10 Years Ago
Removing Bootil
10 Years Ago
Bootil xlink
10 Years Ago
WV size tweak
10 Years Ago
Refactoring, cleanup
10 Years Ago
- Quick whitebox scene test
10 Years Ago
- Added quick idea description to whitebox scene
10 Years Ago
More water effects WIP
10 Years Ago
Added basic building runtime stuff. Updated building editor some more.
10 Years Ago
- lasers in TT fight now flash for a second (and do no damage to the player) as they turn on to avoid doing cheap damage to player
10 Years Ago
More weather fx tweaks, shader fiddling
10 Years Ago
Fixes
10 Years Ago
Small water refactor; exposed thickness adjust ssr params in water rendering; tweaked thickness adjust
10 Years Ago
Fixes
10 Years Ago
- Mid rework of TT boss fight
10 Years Ago
Banner Textures
10 Years Ago
More fixes
10 Years Ago
Remove xlink
10 Years Ago
Create xlink (writable)
10 Years Ago
Function to safely write string to char buffer
10 Years Ago
Weather
10 Years Ago
- More rework
10 Years Ago
-new FindItemGeneric action , moving towards finding items smartlier. -DseConsideration, for complex considerations that use their own DSE internally -many merges
10 Years Ago
GameManager tweak
10 Years Ago
CraftableParameters
10 Years Ago
-adding in new files
10 Years Ago
-reverted UnitCanFindRequiredToolConsideration.cs
10 Years Ago
Agent behaviour changes, added GetAbility
10 Years Ago
- Rework
10 Years Ago
Comments on example code in FindRequiredTool
10 Years Ago
AbilityPlanData -> BehaviourPlanData BehaviourPlanData in BehaviourPlan base
10 Years Ago
added temple court ref, added temple court max file and start of greybox, plus unity scene setup
10 Years Ago
added temple court ref, added temple court max file and start of greybox, plus unity scene setup
10 Years Ago
misc cleanup
10 Years Ago