199,739 Commits over 4,140 Days - 2.01cph!

5 Years Ago
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5 Years Ago
Remaining mid area
5 Years Ago
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5 Years Ago
Trying out a depth prepass for viewmodels which eliminates all world clipping (+ small performance benefit??). Added convars to enable / disable it.
5 Years Ago
▊▇▌▅▌ ▅▊▄▆ ▌▅ ▆█▉▇▋▅▉█▆▅▅▇ ▆▅▆ ▊▉▋█▋ ▇▋▅▋▍▇▅▉▋▌ ▋▍▉▅ ██▌▌. ▄▉▄▇▌ ▌█▄ ▊▍ ▊▉▄ ▆▋▄▌ ▉▆▌ █▇-▄▄▊▇█▆ ▋▄▋ ▋▌ ▊▋▍ ▊▄▍▆▆▌▊▆▍ ▆▌█▅█▇ ▍▅▍█▊▉▄▊ ██ ▆▆▊▆
5 Years Ago
More mid island
5 Years Ago
Changed all viewmodel PlaySound events to PlaySoundFirstPerson
5 Years Ago
▄▇▄▊▊▄█ ▉▇▆▄▋▊▍█▇▆_▆▆█▆█▅▋█▋▊ ▆▌▌▅▉▍▍▆ ▊▉ ▇▇▋▉▌ ▍▋ █▇▄ ▋▆▄▋▌▆ ▇█▉▅▆▅▍█▆▊ ▉▄█▌▊▊▌▌ ▌▌█▍█▉ ▇▇▅▊ ▍▄▋▅▆ ▇▉▉▋█▇▆▇▇▆ ▅█▊▍██▄▇▆▌ ▄▋▇▄▄▌
5 Years Ago
Use convar
5 Years Ago
Viewmodel clothing support
5 Years Ago
██▍'▍ ▇█ ▅▄▄▅▌█▉▇▇▉ ▍▇▅▇▌ ▋▊▋▅▋▄ ▇▍█ ▄▋▋▌▆ █▄ ▇▌▄▆ (▍▆█▌ ▊▄▊▍▊▇▉▄▋ ▌▋ ▌▅▋▉▇▋▄▉▅▄▋)
5 Years Ago
standardized floor.triangle.twig collider with it's counter parts to prevent groundwatch issues on upgrading
5 Years Ago
█▌▉▉█▊ ▆▄▋ ▇▇▌▅▇▍ ▆▅ ▅▄▉▉▆▇▄▍█▇▅ █▌▆ ▆▍▌▉█ █▍█▍▊█ ▄▆▌▍▇ ▊▋█▅ ▊▉▇█▅▉█▉▍▇ (▅▉▍▅▅ ▍▇▌▉▌ ▅▊▅▌▅ ▅▄▆ ▄▅▊ █▄▊▊▊▉▇▇ ▌▍█ ▉▊▉▌▅▅ ▊ ▍▄▌▅ ▉▍▄█ █▆ ▄█▆█▌▊▋▉)
5 Years Ago
Large wooden box can no longer be clipped into world layer
5 Years Ago
▌█▄ █▅▇▄ ▉▅▉▊ ▍▋ - ▋█▅ ▄▄▍▊▍ ▄█▆ ▉▆▄▄▄▋█▍▍▋ ▋▅▆▉▊▅ ▌▄▆▊▅█▊ ▉▆▋▉▇ ▍▇█▋ ▍▋▍▌▆ ▍█▇▅▋▄ ▄▍▆▌█ ▇▌▋▌▋▌
5 Years Ago
More mid area refinement
5 Years Ago
▋▌▊▄▆ ▉▅▉▌ ▌▅█▇ ▋▄▌▅▋ ▍▌ ▊▉▅▉▇▍▇ ▋▉▅▋▇▅▊▄ ▅▊▅▆ ▍▇█▄█ ▅▋▍▉▄ ▉▇█ █▍▄▆ ▊▄▋▆▆▇▍ ▋▅▌▇▊▊▍▆ ▍█▍▉ ▅█▋█▉ ▍▋▋▄▌▆▌ ▅▊▌ █▉ █▄▋▍ █▇▇▇█ ▆▌▄ ▆▇▍▉▇▌▋ ▍▉▅ ▆█▉▍▌▌ ▍▅▄▋ ▉▊▉ █▅▉▊ ▄▇▅▅ ▊▌▊ ▋█▆▇▋ ▋▄█ ▍▆▋▆█▉ ██▇▇▆▄▉ ▉▌ ▉▇▌▅ ▊▊█ ▄▉▉▍▆▇ ▊▊▇▇▋ ▅▋▆▋▍▅▅▊ ▍▋▌█▌▅ ▆▊▋▍▍▉▇ ▌▉▆ ▅▋▉▆▄
5 Years Ago
Player leaves game correctly when dismounting
5 Years Ago
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5 Years Ago
Mid area WIP
5 Years Ago
Merge from main
5 Years Ago
▊▄█▋ ▉ ▇██▅▉▋▋▆▉ ▌▅▊▄, ▋▉▌ ▄▅█▋▅
5 Years Ago
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5 Years Ago
▉█▄▇▊▉▉█▌ ▌▆ ▅ ▌▉█▌▌▌▊ ▋▉▉▋▋ ▉▌█▌▇ ▋▋▆▌ █▆▋ ▍▋▍█▅. ▆▉▉▌▊▆█ ▆█ ▇▌▊▇█ ▄▊▆▌ ▌▅▊ ▅▅▅▄ ▆▇'▆ ▋ ▌▄▌▆▉▇▄▆▌▌▉ ▄▉▌▇▌
5 Years Ago
▄▅▇▅▅▊▄ ▍▋█▉▇▅▄▋ ▆▇▅▊▇█▇
5 Years Ago
Refactor reservation/used by stuff down from AICoverPoint to AIPoint
5 Years Ago
▄▉▍▋▆ ▍▅▍▉ -> ▋▄▌▋▍▇▄▉▍
5 Years Ago
█▇▆█▌ ▄▋██ ▇▇▄▅█▊▇▅▇▉/▆▄▉
5 Years Ago
▍▄▉▆ ▇▅▆▍ ▆▄▊▆█▍ ▍▋ /▋▋▉▌▍▇▍ ▄▄ ▊▅▋ ▍▊ ▍▍▌▇▉▉▌ ▇▄▊▇▌▊ ▍▆▆▉▇▋ ▋▌▊▄▆█▊▄▉▆▋ ▄▉ ▄▉▅▊ ▇▄██▍▇▊▍█▄ ▋▍▋▋▄▌▍▅
5 Years Ago
AIInformationZone.GetCellsInRange implementation and visualisation/tester
5 Years Ago
adding camper module LOD
5 Years Ago
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5 Years Ago
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5 Years Ago
AIInformationGrid.GetCell implementation. Added AIInformationGridTester.
5 Years Ago
▇▍▊▋▆▄▅██ ██▌▊▇▄▇▋▇ ▇▅▄▊ ▋▉▇ ▅▅▇▍▄, ▇▅ ▄▅▄▆▄▉ ▌▊▍▍ ▊▅▉▅▅▆▄ ▌▄█ ▍▌▄▊ ▆▄ █▅▍▋█▇▅ ▇▋█▆▌▇▅▉▋
5 Years Ago
▆▇▆▇▇▇▆█▅▊▍▆▆ ▆▊▅▍▅ ▇▇▋▅█
5 Years Ago
sound.PlayURL/PlayFile are now also affected by volume_sfx
5 Years Ago
Added AIPoint as a base for AICoverPoint and AIMovePoint (and anything else going forward). wip AIInformationGrid/Cell/Contents for partitioning and lookup of all the AIInformationZone move + cover points.
5 Years Ago
Fixed a crash issue with tp_coastal (Fistful of Frags) and added its icon
5 Years Ago
▅▅█▉▉ ▌██▊▆▄▅█▅▌▊▆ -> ▊▅▋▆▅▋█▋▆▍▊▇
5 Years Ago
▊▍▋▆▄ ▍▄▍▉ ▌▆▇▋
5 Years Ago
▅▊▄▄▊ ▄▉███▉▉▅▅█_▇▇█▅▄▍▊▇▋▉▍▆ █▋ ▊▇▄▌▍▆▌█▅█ ▄▌▋ ▄▆▇▄█▄▆▋ ▄▌▅▆█ (█▆▆▉▊▌▅ ▊▌▅▉▋▅ ▌▉▍▆▍▄▅▆ ▊▅██▉ ▅▅▍▉▉▌▊▉▌▊▅▊ ▌▆ ▊▄▆▅▋ / ▇▇▆▋▌)
5 Years Ago
▊▇▇▌▅ ▆▅▍▆▅▌▋█▊▋▋▍ -> ▋▅▊▌█▆██▇▇▌▉
5 Years Ago
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5 Years Ago
train_tunnel_double_str_a_36m LODs and colliders
5 Years Ago
▉▅▉▄▇ ▋▇▍ ▌▊▌▊▊ ▉▍▆▆ ▇▄ ▄▆█▉▄▄▋-▍▇▇▉▉▊ ▌▌▉▊▆▋▊▆ ▍▇▆▊ ▋▊ ▋ ▄▌▅█▉▉▆█▄▉▉▍ ▉▋▍▉▆▅ (▅▌▌▍▆▍▉ ▊▋▄▍▆▌▇█▍ ▍▉▆▄▍▅ ▊▇█▄▋)
5 Years Ago
fixed clipping deployables on watch tower
5 Years Ago
Utils, better managing draw events, fixes for particles and renderers not updating properly.
5 Years Ago
Fixed TargetLost event invert result
5 Years Ago
▇▋▍▇▋ ▋▋▍▌▊▍█▅.▇▇▆▍▇▋▍▆█▆▆▆▊▄▇▅▅▉▉▊▊▋ ▇▊▆▆▋▌ ▄▊ ▋█▊▄▌ ▄▄▉▍▋▉▌▌ ▉▋▄▅▊▇ ▋▊▅█▋▉▊ ▄▊▊▄▄▅ ▅▌█▋▊▉▅▇ ▅▉▉▌▄▋▌